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github.com/christinecha/choreographer-js
/ functions
Functions
17 in github.com/christinecha/choreographer-js
⨍
Functions
17
◇
Types & classes
4
↓ 2 callers
Function
calculateAnimations
()
index.js:14
↓ 2 callers
Method
getAnimationFn
Helper to grab a function by its type. First try the defaults, then custom, then no-op. * @param {String} type | the name (or key value) of the an
src/Choreographer.js:25
↓ 2 callers
Function
getInjectedTransformString
(node, prop, val)
src/getInjectedTransformString.js:58
↓ 2 callers
Method
getProgress
(val, [min, max])
src/Animation.js:60
↓ 1 callers
Function
animate
()
index.js:84
↓ 1 callers
Function
getHas3d
()
src/getInjectedTransformString.js:40
↓ 1 callers
Method
getProgressAt
Returns the 'progress' - relative position within the animation range. * @param {Number} position | passed in value from 'runAt' (below) * @r
src/Animation.js:70
↓ 1 callers
Function
getTransformKey
()
src/getInjectedTransformString.js:22
↓ 1 callers
Method
runAnimationsAt
Run those animations based on a given location! * @param {Number} position | the location marker - could be a scroll location, a timestamp, a mous
src/Choreographer.js:43
↓ 1 callers
Method
runAt
And this is where all of that work ~finally~ pays off! * This runs the animation by getting the relative progress and running accordingly. * @
src/Animation.js:94
↓ 1 callers
Method
storeNodes
()
src/Animation.js:30
↓ 1 callers
Method
updateAnimations
If you need to update the animation configs at any point. * @param {Array} animations | An array of your new Animation class config objects.
src/Choreographer.js:32
Function
change
(data)
src/defaultAnimations.js:43
Method
constructor
(config)
src/Choreographer.js:14
Method
constructor
(config)
src/Animation.js:24
Function
noop
()
src/Choreographer.js:5
Function
scale
(data)
src/defaultAnimations.js:16