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Functions201 in github.com/chris81605/Degrees-of-Lewdity_Cheat_Extended

↓ 52 callersFunctiontinycolor
(color, opts)
scriptEarly/Utils/spectrum.js:1245
↓ 33 callersFunctionel
(tag, options = {}, children = [])
scripts/CE_featUnlocker.js:186
↓ 24 callersFunctionbound01
(n, max)
scriptEarly/Utils/spectrum.js:2171
↓ 14 callersFunctionget
(opts)
scriptEarly/Utils/spectrum.js:719
↓ 14 callersFunctionlog
(...msg)
scripts/CE_statControl.js:67
↓ 12 callersFunctionwarn
(...msg)
scripts/CE_statControl.js:71
↓ 10 callersFunctionparseIntFromHex
(val)
scriptEarly/Utils/spectrum.js:2197
↓ 10 callersFunctionpushCustomSkinsToSetup
()
scripts/CE_customerSkinColor.js:111
↓ 9 callersFunctionmove
()
scriptEarly/Utils/spectrum.js:738
↓ 9 callersFunctionupdateOriginalInput
(fireCallback)
scriptEarly/Utils/spectrum.js:866
↓ 8 callersFunctionhookMacro
(macroName, { cheatVar, // V.CE_xxx 作弊開關 multiplierVar, // V.CE_xxxMultiplier 正數倍
scripts/CE_statControl.js:567
↓ 7 callersFunctionhide
()
scriptEarly/Utils/spectrum.js:670
↓ 7 callersFunctionpad2
(c)
scriptEarly/Utils/spectrum.js:2213
↓ 7 callersFunctionpushCustomEyesToSetup
()
scripts/CE_customerEyesColor.js:22
↓ 7 callersFunctionregisterCE_genericTimeEvent
(eventType, eventName, callback)
scripts/CE_Time_Event.js:2
↓ 7 callersFunctionset
(color, ignoreFormatChange)
scriptEarly/Utils/spectrum.js:691
↓ 6 callersFunctionupdateUI
()
scriptEarly/Utils/spectrum.js:745
↓ 5 callersFunctionbind
* Create a function bound to a given object * Thanks to underscore.js
scriptEarly/Utils/spectrum.js:1040
↓ 5 callersFunctionbutton
(text, onClick, disabled = false)
scripts/CE_featUnlocker.js:219
↓ 5 callersFunctionconvertToPercentage
(n)
scriptEarly/Utils/spectrum.js:2218
↓ 5 callersFunctionerror
(...msg)
scripts/CE_statControl.js:75
↓ 5 callersFunctionlogFunc
(name, args)
scripts/CE_purityControl.js:135
↓ 5 callersFunctionreflow
()
scriptEarly/Utils/spectrum.js:887
↓ 5 callersFunctionwarn
(...args)
scripts/CE_CombatSkill.js:673
↓ 4 callersFunctionclamp01
(val)
scriptEarly/Utils/spectrum.js:2192
↓ 4 callersFunctionrefreshSkinSidebar
(useFullRedraw = false, delay = 50)
scripts/CE_customerSkinColor.js:94
↓ 3 callersFunctionaddColorToSelectionPalette
(color)
scriptEarly/Utils/spectrum.js:507
↓ 3 callersFunctionanimateFillLag
(barDiv, fillDiv, key, currentPercent, color)
scripts/CE_EnemyState.js:31
↓ 3 callersFunctionapplyOptions
()
scriptEarly/Utils/spectrum.js:242
↓ 3 callersFunctionclamp
(value, min, max)
scripts/CE_customerEyesColor.js:415
↓ 3 callersFunctiondraggable
* Lightweight drag helper. Handles containment within the element, so that * when dragging, the x is within [0,element.width] and y is within [0,
scriptEarly/Utils/spectrum.js:1052
↓ 3 callersFunctionhue2rgb
(p, q, t)
scriptEarly/Utils/spectrum.js:1626
↓ 3 callersFunctionmodifyFunc
(args)
scripts/CE_purityControl.js:127
↓ 3 callersFunctionpaletteTemplate
(p, color, className, opts)
scriptEarly/Utils/spectrum.js:133
↓ 3 callersFunctionpushReleased
(tentacle, partName, partKey)
scripts/CE_CombatSkill.js:1367
↓ 3 callersFunctionrender
()
scripts/CE_featUnlocker.js:240
↓ 3 callersFunctionsortColorsByLuminance
* 依顏色亮度重新排序膚色陣列 * * 流程: * 1. 正規化所有顏色(去除非法值) * 2. 移除無效顏色 * 3. 依「視覺亮度」由淺到深排序 * * ⚠ 會直接修改 skin.colors(in-place) * * @param {{ colors: string[] }
scripts/CE_customerSkinColor.js:75
↓ 3 callersFunctionupdateDisplay
()
scripts/CE_brothelBasementManager.js:135
↓ 3 callersFunctionwaitForUserResponse
(alertConfig)
scriptEarly/framework_detector.js:24
↓ 2 callersFunctionCE_forceAttendSchool
()
scripts/CE_forceAttendSchool.js:6
↓ 2 callersFunctionCE_purityHandler
(amount)
scripts/CE_purityControl.js:90
↓ 2 callersFunctionDEBUG
()
scripts/CE_CombatSkill.js:667
↓ 2 callersFunctionapplyMultiplier
()
scripts/CE_brothelBasementManager.js:13
↓ 2 callersFunctionboundAlpha
(a)
scriptEarly/Utils/spectrum.js:2160
↓ 2 callersFunctioncheckCEC
()
scripts/CE_customerEyesColor.js:47
↓ 2 callersFunctioncolourSpan
(eye)
scripts/CE_customerEyesColor.js:375
↓ 2 callersFunctioncompareVersions
(vLoaded, vRequired)
scriptEarly/framework_detector.js:10
↓ 2 callersFunctioncompareVersions
(vLoaded, vRequired)
scriptEarly/CERegist.js:17
↓ 2 callersFunctioncontains
( str, substr )
scriptEarly/Utils/spectrum.js:66
↓ 2 callersFunctiondetectTimeTravelAPI
()
scripts/CE_TimeTravelPlus.js:24
↓ 2 callersFunctiondrawInitial
()
scriptEarly/Utils/spectrum.js:558
↓ 2 callersFunctiondrawPalette
()
scriptEarly/Utils/spectrum.js:541
↓ 2 callersFunctioninputTypeColorSupport
()
scriptEarly/Utils/spectrum.js:1152
↓ 2 callersFunctioninsertCEContainerAtThirdDiv
(slotId)
scripts/CE_EnemyState.js:551
↓ 2 callersFunctionlog
(...args)
scripts/CE_CombatSkill.js:669
↓ 2 callersFunctionparseVersion
(versionString)
scriptEarly/framework_detector.js:6
↓ 2 callersFunctionparseVersion
(versionString)
scriptEarly/CERegist.js:14
↓ 2 callersFunctionprevent
(e)
scriptEarly/Utils/spectrum.js:1069
↓ 2 callersFunctionrefreshEyesSidebar
(useFullRedraw = false, delay = 50)
scripts/CE_customerEyesColor.js:8
↓ 2 callersFunctionresolveMultiplier
(mult)
scripts/CE_statControl.js:118
↓ 2 callersFunctionrevert
()
scriptEarly/Utils/spectrum.js:686
↓ 2 callersFunctionrgbToHex
(r, g, b, allow3Char)
scriptEarly/Utils/spectrum.js:1706
↓ 2 callersFunctionrgbToHsl
(r, g, b)
scriptEarly/Utils/spectrum.js:1588
↓ 2 callersFunctionrgbToHsv
(r, g, b)
scriptEarly/Utils/spectrum.js:1653
↓ 2 callersFunctionrgbaToHex
(r, g, b, a)
scriptEarly/Utils/spectrum.js:1725
↓ 2 callersFunctionsetLastPercent
(key, percent)
scripts/CE_EnemyState.js:27
↓ 2 callersFunctionsetPlayerEyeColour
(variable, which='both')
scripts/CE_customerEyesColor.js:41
↓ 2 callersFunctionshow
()
scriptEarly/Utils/spectrum.js:613
↓ 2 callersFunctionupdateHelperLocations
()
scriptEarly/Utils/spectrum.js:821
↓ 2 callersFunctionupdateSelectionPaletteFromStorage
()
scriptEarly/Utils/spectrum.js:484
↓ 2 callersFunctionupdateStatus
()
scripts/CE_brothelBasementManager.js:67
↓ 1 callersFunctionCE_HasAnyCombatBarTarget
()
scripts/CE_EnemyState.js:510
↓ 1 callersFunctionCEiconSFdetect
()
scripts/CE_sideBarIcon.js:7
↓ 1 callersFunctionaddBodyWritingForMaplebirch
(tattoos)
scripts/CE_tattoo.js:25
↓ 1 callersFunctionaddRelativeTime
(opts)
scripts/CE_TimeTravelPlus.js:288
↓ 1 callersFunctionadjustBrightness
(hex, amount)
scripts/CE_customerEyesColor.js:400
↓ 1 callersFunctionapplyTypesToPart
(part, types)
scripts/CE_clothTypeManager.js:58
↓ 1 callersFunctioncolorLuminance
* 計算顏色的「視覺亮度(luminance)」 * * 使用 sRGB / W3C 標準加權公式, * 模擬人眼對不同顏色的感知亮度: * * L = 0.2126 * R + 0.7152 * G + 0.0722 * B * * - 綠色對亮度影響最大 * - 藍色影響最小
scripts/CE_customerSkinColor.js:48
↓ 1 callersFunctionconvertDecimalToHex
(d)
scriptEarly/Utils/spectrum.js:2227
↓ 1 callersFunctionconvertDiff
(path, diff)
scripts/CE_statControl.js:176
↓ 1 callersFunctionconvertHexToDecimal
(h)
scriptEarly/Utils/spectrum.js:2231
↓ 1 callersFunctioncreateCETattoos
()
scripts/CE_tattoo.js:4
↓ 1 callersFunctioncreateTimeTravelUI
()
scripts/CE_TimeTravelPlus.js:167
↓ 1 callersFunctiondamageByCurrentHealth
(target)
scripts/CE_CombatSkill.js:978
↓ 1 callersFunctiondisable
()
scriptEarly/Utils/spectrum.js:948
↓ 1 callersFunctiondisplayMessages
* 顯示技能訊息 * * 執行時機: * :passagedisplay
scripts/CE_CombatSkill.js:939
↓ 1 callersFunctionflip
(o)
scriptEarly/Utils/spectrum.js:2149
↓ 1 callersFunctiongetFeatList
()
scripts/CE_featUnlocker.js:155
↓ 1 callersFunctiongetLastPercent
(key, currentPercent)
scripts/CE_EnemyState.js:11
↓ 1 callersFunctiongetOffset
* checkOffset - get the offset below/above and left/right element depending on screen position * Thanks https://github.com/jquery/jquery-ui/blob/m
scriptEarly/Utils/spectrum.js:989
↓ 1 callersFunctiongetParentAndKey
(path)
scripts/CE_statControl.js:91
↓ 1 callersFunctiongetUniqueSelectionPalette
()
scriptEarly/Utils/spectrum.js:526
↓ 1 callersFunctiongetUnlockedKeys
()
scripts/CE_featUnlocker.js:135
↓ 1 callersFunctiongetValidNPCs
* 取得有效 NPC * * 過濾: * - null * - undefined * - 沒有 health 的 NPC
scripts/CE_CombatSkill.js:685
↓ 1 callersFunctionhandleExclusiveToggle
(currentKey, group)
scripts/CE_TransformationDG.js:23
↓ 1 callersFunctionhexToRgb
(hex)
scripts/CE_customerEyesColor.js:408
↓ 1 callersFunctionhideAll
()
scriptEarly/Utils/spectrum.js:157
↓ 1 callersFunctionhookMacro
* 通用宏攔截器 * @param {string} macroName - 目標宏名稱 * @param {object} options - 配置選項 * - cheatVar: V.開關變數名稱 (boolean) * - modifyFunc: 自訂函數 (handler原始
scripts/CE_purityControl.js:47
↓ 1 callersFunctionhookMacro
(macroName, { cheatVar, // V.CE_xxx 作弊開關 multiplierVar, // V.CE_xxxMultiplier 正數倍
scripts/CE_timeMultiplier.js:53
↓ 1 callersFunctionhookMacro
(macroName, { cheatVar, // V.CE_xxx 作弊開關 multiplierVar, // V.CE_xxxMultiplier 正數倍
scripts/CE_parasiteControl.js:83
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