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github.com/cginternals/globjects
/ deregisterObject
Method
deregisterObject
source/globjects/source/registry/ObjectRegistry.cpp:53–61 ·
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Source
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51
}
52
53
void ObjectRegistry::deregisterObject(Object * object)
54
{
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assert(object != nullptr);
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if (object->id() == 0)
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return;
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m_objects.erase(object);
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}
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Framebuffer * ObjectRegistry::defaultFBO()
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{
Callers
2
~Object
Method · 0.80
detach
Method · 0.80
Calls
1
id
Method · 0.45
Tested by
no test coverage detected