| 239 | } |
| 240 | |
| 241 | void Texture::subImage2D(const GLint level, const GLint xOffset, const GLint yOffset, const GLsizei width, const GLsizei height, const GLenum format, const GLenum type, const GLvoid * data) |
| 242 | { |
| 243 | bindlessImplementation().subImage2D(this, level, xOffset, yOffset, width, height, format, type, data); |
| 244 | } |
| 245 | |
| 246 | void Texture::subImage2D(const GLint level, const glm::ivec2& offset, const glm::ivec2& size, const GLenum format, const GLenum type, const GLvoid * data) |
| 247 | { |