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hub / github.com/cginternals/globjects / storage2D

Method storage2D

source/globjects/source/Texture.cpp:306–309  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

304}
305
306void Texture::storage2D(const GLsizei levels, const GLenum internalFormat, const GLsizei width, const GLsizei height)
307{
308 storageImplementation().storage2D(this, levels, internalFormat, width, height);
309}
310
311void Texture::storage2D(const GLsizei levels, const GLenum internalFormat, const glm::ivec2 & size)
312{

Callers 1

initializeFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected