| 304 | } |
| 305 | |
| 306 | void Texture::storage2D(const GLsizei levels, const GLenum internalFormat, const GLsizei width, const GLsizei height) |
| 307 | { |
| 308 | storageImplementation().storage2D(this, levels, internalFormat, width, height); |
| 309 | } |
| 310 | |
| 311 | void Texture::storage2D(const GLsizei levels, const GLenum internalFormat, const glm::ivec2 & size) |
| 312 | { |