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Method type

source/globjects/source/Shader.cpp:102–105  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

100}
101
102GLenum Shader::type() const
103{
104 return m_type;
105}
106
107void Shader::setSource(AbstractStringSource * source)
108{

Callers 15

addMethod · 0.45
pixelStoreMethod · 0.45
pointParameterMethod · 0.45
polygonModeMethod · 0.45
stencilFuncSeparateMethod · 0.45
stencilMaskSeparateMethod · 0.45
stencilOpSeparateMethod · 0.45
insertMessageMethod · 0.45
TESTFunction · 0.45
TEST_FFunction · 0.45
CompareTestPartResultMethod · 0.45

Calls

no outgoing calls

Tested by 7

TESTFunction · 0.36
TEST_FFunction · 0.36
CompareTestPartResultMethod · 0.36
TEST_FFunction · 0.36
HasOneFailureFunction · 0.36
OnTestPartResultMethod · 0.36