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hub / github.com/cginternals/globjects / invalidate

Method invalidate

source/globjects/source/Shader.cpp:176–181  ·  view source on GitHub ↗

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174}
175
176void Shader::invalidate()
177{
178 m_compiled = false;
179 m_compilationFailed = false;
180 changed();
181}
182
183const Shader::IncludePaths & Shader::includePaths() const
184{

Callers 1

setVaryingsMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected