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hub / github.com/cginternals/globjects / compile

Method compile

source/globjects/source/Shader.cpp:155–169  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

153}
154
155bool Shader::compile() const
156{
157 if (m_compilationFailed)
158 return false;
159
160 shadingLanguageIncludeImplementation().compile(this);
161
162 m_compiled = checkCompileStatus();
163
164 m_compilationFailed = !m_compiled;
165
166 changed();
167
168 return m_compiled;
169}
170
171bool Shader::isCompiled() const
172{

Callers 11

_FindAllMatchesFunction · 0.45
versiongenerate.pyFile · 0.45
gtest_help_test.pyFile · 0.45
__init__Method · 0.45
common.pyFile · 0.45
pump.pyFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected