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source/globjects/source/Program.cpp:167–186  ·  view source on GitHub ↗

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165}
166
167void Program::link() const
168{
169 m_linked = false;
170
171 if (!binaryImplementation().updateProgramLinkSource(this))
172 {
173 changed();
174 return;
175 }
176
177 glLinkProgram(id());
178
179 m_linked = checkLinkStatus();
180 m_dirty = false;
181
182 updateUniforms();
183 updateUniformBlockBindings();
184
185 changed();
186}
187
188bool Program::compileAttachedShaders() const
189{

Callers 2

useMethod · 0.80
useStagesMethod · 0.80

Calls 1

Tested by

no test coverage detected