| 165 | } |
| 166 | |
| 167 | void Program::link() const |
| 168 | { |
| 169 | m_linked = false; |
| 170 | |
| 171 | if (!binaryImplementation().updateProgramLinkSource(this)) |
| 172 | { |
| 173 | changed(); |
| 174 | return; |
| 175 | } |
| 176 | |
| 177 | glLinkProgram(id()); |
| 178 | |
| 179 | m_linked = checkLinkStatus(); |
| 180 | m_dirty = false; |
| 181 | |
| 182 | updateUniforms(); |
| 183 | updateUniformBlockBindings(); |
| 184 | |
| 185 | changed(); |
| 186 | } |
| 187 | |
| 188 | bool Program::compileAttachedShaders() const |
| 189 | { |
no test coverage detected