| 361 | } |
| 362 | |
| 363 | void Program::getActiveUniforms(const GLsizei uniformCount, const GLuint * uniformIndices, const GLenum pname, GLint * params) const |
| 364 | { |
| 365 | checkDirty(); |
| 366 | |
| 367 | glGetActiveUniformsiv(id(), uniformCount, uniformIndices, pname, params); |
| 368 | } |
| 369 | |
| 370 | std::vector<GLint> Program::getActiveUniforms(const std::vector<GLuint> & uniformIndices, const GLenum pname) const |
| 371 | { |