| 133 | } |
| 134 | |
| 135 | void Program::attach(Shader * shader) |
| 136 | { |
| 137 | assert(shader != nullptr); |
| 138 | |
| 139 | gl::glAttachShader(id(), shader->id()); |
| 140 | |
| 141 | shader->registerListener(this); |
| 142 | m_shaders.insert(shader); |
| 143 | |
| 144 | invalidate(); |
| 145 | } |
| 146 | |
| 147 | void Program::detach(Shader * shader) |
| 148 | { |
no test coverage detected