| 24 | } |
| 25 | |
| 26 | void AbstractState::blendColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha) |
| 27 | { |
| 28 | add(new StateSetting(glBlendColor, red, green, blue, alpha)); |
| 29 | } |
| 30 | |
| 31 | void AbstractState::blendColor(const std::array<GLfloat, 4> & color) |
| 32 | { |