| 135 | |
| 136 | |
| 137 | int main(int /*argc*/, char * /*argv*/[]) |
| 138 | { |
| 139 | // Initialize GLFW |
| 140 | if (!glfwInit()) |
| 141 | return 1; |
| 142 | |
| 143 | glfwSetErrorCallback(error); |
| 144 | glfwDefaultWindowHints(); |
| 145 | glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); |
| 146 | glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); |
| 147 | glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, true); |
| 148 | |
| 149 | // Create a context and, if valid, make it current |
| 150 | GLFWwindow * window = glfwCreateWindow(640, 480, "globjects Progam Pipelines", NULL, NULL); |
| 151 | if (window == nullptr) |
| 152 | { |
| 153 | globjects::critical() << "Context creation failed. Terminate execution."; |
| 154 | |
| 155 | glfwTerminate(); |
| 156 | return -1; |
| 157 | } |
| 158 | glfwSetKeyCallback(window, key_callback); |
| 159 | glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); |
| 160 | |
| 161 | glfwMakeContextCurrent(window); |
| 162 | |
| 163 | // Initialize globjects (internally initializes glbinding, and registers the current context) |
| 164 | globjects::init(); |
| 165 | |
| 166 | std::cout << std::endl |
| 167 | << "OpenGL Version: " << glbinding::ContextInfo::version() << std::endl |
| 168 | << "OpenGL Vendor: " << glbinding::ContextInfo::vendor() << std::endl |
| 169 | << "OpenGL Renderer: " << glbinding::ContextInfo::renderer() << std::endl << std::endl; |
| 170 | |
| 171 | glfwGetFramebufferSize(window, &g_size[0], &g_size[1]); |
| 172 | initialize(); |
| 173 | |
| 174 | // Main loop |
| 175 | while (!glfwWindowShouldClose(window)) |
| 176 | { |
| 177 | glfwPollEvents(); |
| 178 | draw(); |
| 179 | glfwSwapBuffers(window); |
| 180 | } |
| 181 | deinitialize(); |
| 182 | |
| 183 | // Properly shutdown GLFW |
| 184 | glfwTerminate(); |
| 185 | |
| 186 | return 0; |
| 187 | } |
nothing calls this directly
no test coverage detected