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hub / github.com/cginternals/globjects / Texture

Class Texture

source/globjects/include/globjects/Framebuffer.h:23–23  ·  view source on GitHub ↗

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21class FramebufferAttachment;
22class Renderbuffer;
23class Texture;
24class Buffer;
25
26/** \brief Enables creation of arbitrary render targets that are not directly drawn on the screen.

Callers 1

Texture.hFile · 0.70

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