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/
github.com/cginternals/globjects
/ Texture
Class
Texture
source/globjects/include/globjects/Framebuffer.h:23–23 ·
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Source
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21
class FramebufferAttachment;
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class Renderbuffer;
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class Texture;
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class Buffer;
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/** \brief Enables creation of arbitrary render targets that are not directly drawn on the screen.
Callers
1
Texture.h
File · 0.70
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no test coverage detected