| 434 | } |
| 435 | |
| 436 | void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| 437 | { |
| 438 | return glbinding::Binding::Frustum(left, right, bottom, top, zNear, zFar); |
| 439 | } |
| 440 | |
| 441 | void glFrustumfOES(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) |
| 442 | { |
nothing calls this directly
no outgoing calls
no test coverage detected