| 364 | } |
| 365 | |
| 366 | void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| 367 | { |
| 368 | return glbinding::Binding::FramebufferTexture3D(target, attachment, textarget, texture, level, zoffset); |
| 369 | } |
| 370 | |
| 371 | void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| 372 | { |
nothing calls this directly
no outgoing calls
no test coverage detected