| 354 | } |
| 355 | |
| 356 | void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 357 | { |
| 358 | return glbinding::Binding::FramebufferTexture2D(target, attachment, textarget, texture, level); |
| 359 | } |
| 360 | |
| 361 | void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 362 | { |
nothing calls this directly
no outgoing calls
no test coverage detected