| 344 | } |
| 345 | |
| 346 | void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 347 | { |
| 348 | return glbinding::Binding::FramebufferTexture1D(target, attachment, textarget, texture, level); |
| 349 | } |
| 350 | |
| 351 | void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 352 | { |
nothing calls this directly
no outgoing calls
no test coverage detected