| 354 | } |
| 355 | |
| 356 | void glDetachShader(GLuint program, GLuint shader) |
| 357 | { |
| 358 | return glbinding::Binding::DetachShader(program, shader); |
| 359 | } |
| 360 | |
| 361 | void glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points) |
| 362 | { |
nothing calls this directly
no outgoing calls
no test coverage detected