| 334 | } |
| 335 | |
| 336 | void glDepthRangeIndexed(GLuint index, GLdouble n, GLdouble f) |
| 337 | { |
| 338 | return glbinding::Binding::DepthRangeIndexed(index, n, f); |
| 339 | } |
| 340 | |
| 341 | void glDepthRangeIndexeddNV(GLuint index, GLdouble n, GLdouble f) |
| 342 | { |
nothing calls this directly
no outgoing calls
no test coverage detected