| 304 | } |
| 305 | |
| 306 | void glDepthRange(GLdouble n, GLdouble f) |
| 307 | { |
| 308 | return glbinding::Binding::DepthRange(n, f); |
| 309 | } |
| 310 | |
| 311 | void glDepthRangeArraydvNV(GLuint first, GLsizei count, const GLdouble * v) |
| 312 | { |
nothing calls this directly
no outgoing calls
no test coverage detected