| 1059 | } |
| 1060 | |
| 1061 | void glCopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1062 | { |
| 1063 | return glbinding::Binding::CopyTextureSubImage2D(texture, level, xoffset, yoffset, x, y, width, height); |
| 1064 | } |
| 1065 | |
| 1066 | void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1067 | { |
nothing calls this directly
no outgoing calls
no test coverage detected