| 314 | } |
| 315 | |
| 316 | void glBindVertexArrayAPPLE(GLuint array) |
| 317 | { |
| 318 | return glbinding::Binding::BindVertexArrayAPPLE(array); |
| 319 | } |
| 320 | |
| 321 | void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| 322 | { |
nothing calls this directly
no outgoing calls
no test coverage detected