| 49 | } |
| 50 | |
| 51 | void glActiveTextureARB(GLenum texture) |
| 52 | { |
| 53 | return glbinding::Binding::ActiveTextureARB(texture); |
| 54 | } |
| 55 | |
| 56 | void glActiveVaryingNV(GLuint program, const GLchar * name) |
| 57 | { |
nothing calls this directly
no outgoing calls
no test coverage detected