| 29 | } |
| 30 | |
| 31 | void glActiveShaderProgram(GLuint pipeline, GLuint program) |
| 32 | { |
| 33 | return glbinding::Binding::ActiveShaderProgram(pipeline, program); |
| 34 | } |
| 35 | |
| 36 | void glActiveShaderProgramEXT(GLuint pipeline, GLuint program) |
| 37 | { |
nothing calls this directly
no outgoing calls
no test coverage detected