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github.com/cemyuksel/cyCodeBase
/ functions
Functions
1,276 in github.com/cemyuksel/cyCodeBase
⨍
Functions
1,276
◇
Types & classes
67
Method
IsEmpty
Returns false if there are no items in the heap.
cyHeap.h:168
Method
IsFinite
< Returns the index of the maximum component of the vector.
cyVector.h:210
Method
IsFinite
< Returns the index of the maximum component of the vector.
cyVector.h:323
Method
IsFinite
< Returns the index of the maximum component of the vector.
cyVector.h:490
Method
IsFinite
< Returns true if all components are exactly zero.
cyColor.h:96
Method
IsFinite
< Returns true if the r, g, and b components are exactly zero.
cyColor.h:202
Method
IsFinite
cyPolynomial.h:350
Method
IsFinite
< Returns true if the matrix is exactly zero
cyMatrix.h:482
Method
IsFinite
< Returns true if the matrix is exactly zero
cyMatrix.h:1111
Method
IsFinite
< Returns true if the matrix is exactly zero
cyMatrix.h:1698
Method
IsFinite
< Sets the scalar and vector components of the quaternion.
cyQuaternion.h:76
Function
IsIdentity
Returns if the matrix is identity within the given error tollerance.
cyMatrix.h:345
Method
IsInHeap
Returns if the item with the given id is in the heap or removed by Pop.
cyHeap.h:162
Method
IsLeafNode
< returns the number of elements in this node (must be leaf node)
cyBVH.h:245
Method
IsLeafNode
cyBVH.h:279
Method
IsNegative
@name General methods
cyColor.h:94
Method
IsNegative
@name General methods
cyColor.h:200
Method
IsNull
< Returns the texture ID.
cyGL.h:278
Method
IsNull
< Returns the frame buffer ID.
cyGL.h:603
Method
IsNull
< Returns the shader ID.
cyGL.h:750
Method
IsNull
< Returns the program ID
cyGL.h:861
Method
IsReady
< Binds the frame buffer that was used before this frame buffer was bound and reverts the viewport.
cyGL.h:606
Function
IsSymmetric
Returns if the matrix is symmetric within the given error tollerance.
cyMatrix.h:348
Method
IsTiling
Returns true if the tiling parameter is turned on.
cySampleElim.h:107
Function
IsUnit
cyVector.h:704
Method
IsUnit
< Returns true if all components are finite real numbers.
cyVector.h:211
Method
IsUnit
< Returns true if all components are finite real numbers.
cyVector.h:324
Method
IsUnit
< Returns true if all components are finite real numbers.
cyVector.h:491
Method
IsWeightLimiting
Returns true if weight limiting is turned on.
cySampleElim.h:116
Function
IsZero
cyVector.h:674
Function
IsZero
cyIVector.h:575
Method
IsZero
< Returns the sum of its components
cyVector.h:205
Method
IsZero
< Returns the sum of its components.
cyVector.h:318
Method
IsZero
< Returns the sum of its components
cyVector.h:485
Method
IsZero
< Returns the sum of its components
cyIVector.h:218
Method
IsZero
< Returns the sum of its components
cyIVector.h:341
Method
IsZero
< Returns the sum of its components
cyIVector.h:467
Method
IsZero
< Set all the values as zero
cyMatrix.h:481
Method
IsZero
< Set all the values as zero
cyMatrix.h:1110
Method
IsZero
< Set all the values as zero
cyMatrix.h:1697
Method
LeftSize
Returns the total number of nodes on the left sub-tree of a complete k-d tree of size n.
cyPointCloud.h:378
Method
Length
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyVector.h:203
Method
Length
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyVector.h:316
Method
Length
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyVector.h:483
Method
Length
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyQuaternion.h:91
Method
Length
< Returns 1, since the unit quaternion always has length 1.
cyQuaternion.h:180
Method
LengthSquared
< Returns a normalized copy of the vector.
cyVector.h:202
Method
LengthSquared
< Returns a normalized copy of the vector.
cyVector.h:315
Method
LengthSquared
< Returns a normalized copy of the vector.
cyVector.h:482
Method
LengthSquared
< Returns the quaternion itself, since it is already normalized.
cyQuaternion.h:179
Method
Level
cyLightingGrid.h:205
Method
Light
cyLightingGrid.h:119
Method
LightingGridHierarchy
cyLightingGrid.h:80
Method
Linear2sRGB
cyColor.h:204
Function
LinearRoot
cyPolynomial.h:555
Method
Link
cyGL.h:1807
Method
LoadFromFile
Loads hair data from the given HAIR file.
cyHairFile.h:209
Method
LoadFromFileObj
cyTriMesh.h:264
Method
LoadSourceFile
Loads the given source file into a source string and returns it. If load fails, an error message is printed to the given out stream and an empty strin
cyGL.h:835
Function
Log
cyColor.h:400
Function
Log10
cyColor.h:402
Function
Log2
cyColor.h:401
Method
Luma1
cyColor.h:88
Method
Luma1
cyColor.h:194
Method
Luma2
cyColor.h:89
Method
Luma2
cyColor.h:195
Method
Matrix2
cyMatrix.h:93
Method
Matrix2
cyMatrix.h:2369
Method
Matrix3
cyMatrix.h:458
Method
Matrix3
cyMatrix.h:2372
Method
Matrix34
cyMatrix.h:1087
Method
Matrix34
cyMatrix.h:2374
Method
Matrix3<T>
< Returns the rotation portion of the transformation
cyMatrix.h:1290
Method
Matrix3<T>
< Returns the rotation portion of the transformation
cyMatrix.h:1909
Method
Matrix4
cyMatrix.h:1670
Function
MatrixCrossProd
Returns the matrix representation of cross product ( a x b )
cyMatrix.h:1045
Method
Max
< Returns the minimum component of the vector.
cyVector.h:207
Method
Max
< Returns the minimum component of the vector.
cyVector.h:320
Method
Max
< Returns the minimum component of the vector.
cyVector.h:487
Method
Max
cyColor.h:91
Method
Max
cyColor.h:197
Method
Max
< Returns the minimum component of the vector.
cyIVector.h:220
Method
Max
< Returns the minimum component of the vector.
cyIVector.h:343
Method
Max
< Returns the minimum component of the vector.
cyIVector.h:469
Function
MaxComp
cyVector.h:694
Function
MaxComp
cyIVector.h:595
Method
MaxComp
< Returns the index of the minimum component of the vector.
cyVector.h:209
Method
MaxComp
< Returns the index of the minimum component of the vector.
cyVector.h:322
Method
MaxComp
< Returns the index of the minimum component of the vector.
cyVector.h:489
Method
MaxComp
< Returns the index of the minimum component of the vector.
cyIVector.h:222
Method
MaxComp
< Returns the index of the minimum component of the vector.
cyIVector.h:345
Method
MaxComp
< Returns the index of the minimum component of the vector.
cyIVector.h:471
Method
Min
< Returns true if all components are exactly zero
cyVector.h:206
Method
Min
< Returns true if all components are exactly zero.
cyVector.h:319
Method
Min
< Returns true if all components are exactly zero
cyVector.h:486
Method
Min
cyColor.h:90
Method
Min
cyColor.h:196
Method
Min
< Returns true if all components are exactly zero
cyIVector.h:219
Method
Min
< Returns true if all components are exactly zero
cyIVector.h:342
Method
Min
< Returns true if all components are exactly zero
cyIVector.h:468
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