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Functions1,276 in github.com/cemyuksel/cyCodeBase

MethodIsEmpty
Returns false if there are no items in the heap.
cyHeap.h:168
MethodIsFinite
< Returns the index of the maximum component of the vector.
cyVector.h:210
MethodIsFinite
< Returns the index of the maximum component of the vector.
cyVector.h:323
MethodIsFinite
< Returns the index of the maximum component of the vector.
cyVector.h:490
MethodIsFinite
< Returns true if all components are exactly zero.
cyColor.h:96
MethodIsFinite
< Returns true if the r, g, and b components are exactly zero.
cyColor.h:202
MethodIsFinite
cyPolynomial.h:350
MethodIsFinite
< Returns true if the matrix is exactly zero
cyMatrix.h:482
MethodIsFinite
< Returns true if the matrix is exactly zero
cyMatrix.h:1111
MethodIsFinite
< Returns true if the matrix is exactly zero
cyMatrix.h:1698
MethodIsFinite
< Sets the scalar and vector components of the quaternion.
cyQuaternion.h:76
FunctionIsIdentity
Returns if the matrix is identity within the given error tollerance.
cyMatrix.h:345
MethodIsInHeap
Returns if the item with the given id is in the heap or removed by Pop.
cyHeap.h:162
MethodIsLeafNode
< returns the number of elements in this node (must be leaf node)
cyBVH.h:245
MethodIsLeafNode
cyBVH.h:279
MethodIsNegative
@name General methods
cyColor.h:94
MethodIsNegative
@name General methods
cyColor.h:200
MethodIsNull
< Returns the texture ID.
cyGL.h:278
MethodIsNull
< Returns the frame buffer ID.
cyGL.h:603
MethodIsNull
< Returns the shader ID.
cyGL.h:750
MethodIsNull
< Returns the program ID
cyGL.h:861
MethodIsReady
< Binds the frame buffer that was used before this frame buffer was bound and reverts the viewport.
cyGL.h:606
FunctionIsSymmetric
Returns if the matrix is symmetric within the given error tollerance.
cyMatrix.h:348
MethodIsTiling
Returns true if the tiling parameter is turned on.
cySampleElim.h:107
FunctionIsUnit
cyVector.h:704
MethodIsUnit
< Returns true if all components are finite real numbers.
cyVector.h:211
MethodIsUnit
< Returns true if all components are finite real numbers.
cyVector.h:324
MethodIsUnit
< Returns true if all components are finite real numbers.
cyVector.h:491
MethodIsWeightLimiting
Returns true if weight limiting is turned on.
cySampleElim.h:116
FunctionIsZero
cyVector.h:674
FunctionIsZero
cyIVector.h:575
MethodIsZero
< Returns the sum of its components
cyVector.h:205
MethodIsZero
< Returns the sum of its components.
cyVector.h:318
MethodIsZero
< Returns the sum of its components
cyVector.h:485
MethodIsZero
< Returns the sum of its components
cyIVector.h:218
MethodIsZero
< Returns the sum of its components
cyIVector.h:341
MethodIsZero
< Returns the sum of its components
cyIVector.h:467
MethodIsZero
< Set all the values as zero
cyMatrix.h:481
MethodIsZero
< Set all the values as zero
cyMatrix.h:1110
MethodIsZero
< Set all the values as zero
cyMatrix.h:1697
MethodLeftSize
Returns the total number of nodes on the left sub-tree of a complete k-d tree of size n.
cyPointCloud.h:378
MethodLength
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyVector.h:203
MethodLength
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyVector.h:316
MethodLength
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyVector.h:483
MethodLength
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyQuaternion.h:91
MethodLength
< Returns 1, since the unit quaternion always has length 1.
cyQuaternion.h:180
MethodLengthSquared
< Returns a normalized copy of the vector.
cyVector.h:202
MethodLengthSquared
< Returns a normalized copy of the vector.
cyVector.h:315
MethodLengthSquared
< Returns a normalized copy of the vector.
cyVector.h:482
MethodLengthSquared
< Returns the quaternion itself, since it is already normalized.
cyQuaternion.h:179
MethodLevel
cyLightingGrid.h:205
MethodLight
cyLightingGrid.h:119
MethodLightingGridHierarchy
cyLightingGrid.h:80
MethodLinear2sRGB
cyColor.h:204
FunctionLinearRoot
cyPolynomial.h:555
MethodLink
cyGL.h:1807
MethodLoadFromFile
Loads hair data from the given HAIR file.
cyHairFile.h:209
MethodLoadFromFileObj
cyTriMesh.h:264
MethodLoadSourceFile
Loads the given source file into a source string and returns it. If load fails, an error message is printed to the given out stream and an empty strin
cyGL.h:835
FunctionLog
cyColor.h:400
FunctionLog10
cyColor.h:402
FunctionLog2
cyColor.h:401
MethodLuma1
cyColor.h:88
MethodLuma1
cyColor.h:194
MethodLuma2
cyColor.h:89
MethodLuma2
cyColor.h:195
MethodMatrix2
cyMatrix.h:93
MethodMatrix2
cyMatrix.h:2369
MethodMatrix3
cyMatrix.h:458
MethodMatrix3
cyMatrix.h:2372
MethodMatrix34
cyMatrix.h:1087
MethodMatrix34
cyMatrix.h:2374
MethodMatrix3<T>
< Returns the rotation portion of the transformation
cyMatrix.h:1290
MethodMatrix3<T>
< Returns the rotation portion of the transformation
cyMatrix.h:1909
MethodMatrix4
cyMatrix.h:1670
FunctionMatrixCrossProd
Returns the matrix representation of cross product ( a x b )
cyMatrix.h:1045
MethodMax
< Returns the minimum component of the vector.
cyVector.h:207
MethodMax
< Returns the minimum component of the vector.
cyVector.h:320
MethodMax
< Returns the minimum component of the vector.
cyVector.h:487
MethodMax
cyColor.h:91
MethodMax
cyColor.h:197
MethodMax
< Returns the minimum component of the vector.
cyIVector.h:220
MethodMax
< Returns the minimum component of the vector.
cyIVector.h:343
MethodMax
< Returns the minimum component of the vector.
cyIVector.h:469
FunctionMaxComp
cyVector.h:694
FunctionMaxComp
cyIVector.h:595
MethodMaxComp
< Returns the index of the minimum component of the vector.
cyVector.h:209
MethodMaxComp
< Returns the index of the minimum component of the vector.
cyVector.h:322
MethodMaxComp
< Returns the index of the minimum component of the vector.
cyVector.h:489
MethodMaxComp
< Returns the index of the minimum component of the vector.
cyIVector.h:222
MethodMaxComp
< Returns the index of the minimum component of the vector.
cyIVector.h:345
MethodMaxComp
< Returns the index of the minimum component of the vector.
cyIVector.h:471
MethodMin
< Returns true if all components are exactly zero
cyVector.h:206
MethodMin
< Returns true if all components are exactly zero.
cyVector.h:319
MethodMin
< Returns true if all components are exactly zero
cyVector.h:486
MethodMin
cyColor.h:90
MethodMin
cyColor.h:196
MethodMin
< Returns true if all components are exactly zero
cyIVector.h:219
MethodMin
< Returns true if all components are exactly zero
cyIVector.h:342
MethodMin
< Returns true if all components are exactly zero
cyIVector.h:468
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