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Functions3,741 in github.com/cdcseacave/openMVS

↓ 1 callersMethodIsNumber
libs/IO/tiny_gltf.h:307
↓ 1 callersMethodIsString
libs/IO/tiny_gltf.h:311
↓ 1 callersFunctionIsUTF8Continuation
libs/IO/TinyXML2.h:597
↓ 1 callersFunctionIsValid
libs/MVS/DepthMap.h:248
↓ 1 callersMethodIsWatertight
libs/MVS/Mesh.cpp:169
↓ 1 callersFunctionJoin
libs/Common/Log.h:57
↓ 1 callersFunctionJsonAssign
libs/IO/tiny_gltf.h:6314
↓ 1 callersMethodKeys
List keys
libs/IO/tiny_gltf.h:375
↓ 1 callersFunctionLBPInference
libs/Math/LBP.h:70
↓ 1 callersFunctionLOG10
libs/Common/Maths.h:307
↓ 1 callersMethodListIncidentFaceFaces
extract array face adjacencies for each face in the mesh (3 * number of faces); each triple describes the adjacent face triangles for a given face in
libs/MVS/Mesh.cpp:299
↓ 1 callersMethodListVertexFacesPost
libs/MVS/SceneRefineCUDA.cpp:2263
↓ 1 callersMethodListVertexFacesPre
extract array of triangles incident to each vertex and check each vertex if it is at the boundary or not
libs/MVS/SceneRefineCUDA.cpp:2257
↓ 1 callersMethodListVertexFacesPre
extract array of triangles incident to each vertex and check each vertex if it is at the boundary or not
libs/MVS/SceneRefine.cpp:405
↓ 1 callersFunctionLittleEndianToNative
apps/InterfaceCOLMAP/endian.h:102
↓ 1 callersMethodLoad
libs/MVS/DepthMap.cpp:270
↓ 1 callersMethodLoadDiffuseMap
libs/IO/OBJ.cpp:33
↓ 1 callersFunctionLoadImageData
libs/IO/tiny_gltf.h:2356
↓ 1 callersMethodLoadViewNeighbors
load a text list of views and their neighbors and assign them to the scene images; each line store the view ID followed by the 3+ closest view IDs, or
libs/MVS/Scene.cpp:470
↓ 1 callersFunctionMINF3
libs/Common/Maths.h:247
↓ 1 callersMethodMatch
Compute SGM stereo for this image and each of the neighbor views: - minResolution is the resolution of the top of the pyramid for tSGM; can be 0 to fo
libs/MVS/SemiGlobalMatcher.cpp:536
↓ 1 callersMethodMem
libs/IO/TinyXML2.h:277
↓ 1 callersMethodMergeDepthMaps
fuse all depth-maps by simply projecting them in a 3D point-cloud in the world coordinate space
libs/MVS/SceneDensify.cpp:1238
↓ 1 callersFunctionNativeToLittleEndian
apps/InterfaceCOLMAP/endian.h:120
↓ 1 callersMethodNewFrame
apps/Viewer/UI.cpp:169
↓ 1 callersMethodNextCamera
apps/Viewer/Camera.cpp:194
↓ 1 callersFunctionNoChildren
Returns true if this node has no children.
libs/IO/TinyXML2.h:752
↓ 1 callersFunctionOSSupportsAVX
Function to detect AVX availability in operating system.
libs/Common/Util.cpp:524
↓ 1 callersFunctionOSSupportsSSE
Function to detect SSE availability in operating system.
libs/Common/Util.cpp:506
↓ 1 callersMethodOnCastRay
apps/Viewer/Scene.cpp:734
↓ 1 callersFunctionParseAccessor
libs/IO/tiny_gltf.h:4271
↓ 1 callersFunctionParseAnimation
libs/IO/tiny_gltf.h:4989
↓ 1 callersFunctionParseAnimationChannel
libs/IO/tiny_gltf.h:4925
↓ 1 callersFunctionParseAsset
libs/IO/tiny_gltf.h:3701
↓ 1 callersFunctionParseBlocksExchangeXML
parse scene stored in ContextCapture BlocksExchange format containing cameras, images and sparse point-cloud
apps/InterfaceMetashape/InterfaceMetashape.cpp:453
↓ 1 callersFunctionParseBuffer
libs/IO/tiny_gltf.h:4021
↓ 1 callersFunctionParseBufferView
libs/IO/tiny_gltf.h:4147
↓ 1 callersFunctionParseCamera
libs/IO/tiny_gltf.h:5299
↓ 1 callersMethodParseDeep
libs/IO/TinyXML2.cpp:1043
↓ 1 callersFunctionParseDracoExtension
libs/IO/tiny_gltf.h:4472
↓ 1 callersFunctionParseImage
libs/IO/tiny_gltf.h:3731
↓ 1 callersFunctionParseImageListXML
parse images list containing calibration and pose information and load the corresponding 3D point-cloud
apps/InterfaceMetashape/InterfaceMetashape.cpp:228
↓ 1 callersFunctionParseJSONProperty
libs/IO/tiny_gltf.h:3598
↓ 1 callersFunctionParseLight
libs/IO/tiny_gltf.h:5390
↓ 1 callersFunctionParseMaterial
libs/IO/tiny_gltf.h:4800
↓ 1 callersFunctionParseMesh
libs/IO/tiny_gltf.h:4645
↓ 1 callersFunctionParseNode
libs/IO/tiny_gltf.h:4689
↓ 1 callersFunctionParseNormalTextureInfo
libs/IO/tiny_gltf.h:3949
↓ 1 callersFunctionParseOcclusionTextureInfo
libs/IO/tiny_gltf.h:3985
↓ 1 callersFunctionParseOrthographicCamera
libs/IO/tiny_gltf.h:5247
↓ 1 callersFunctionParsePbrMetallicRoughness
libs/IO/tiny_gltf.h:4738
↓ 1 callersFunctionParsePerspectiveCamera
libs/IO/tiny_gltf.h:5170
↓ 1 callersFunctionParsePrimitive
libs/IO/tiny_gltf.h:4571
↓ 1 callersFunctionParseSampler
libs/IO/tiny_gltf.h:5086
↓ 1 callersFunctionParseScene
apps/InterfaceMVSNet/InterfaceMVSNet.cpp:646
↓ 1 callersFunctionParseScene
parse scene stored in Polycam format
apps/InterfacePolycam/InterfacePolycam.cpp:269
↓ 1 callersFunctionParseSceneMVSNet
parse scene stored in MVSNet format composed of undistorted images and camera poses for example see GigaVision benchmark (http://gigamvs.net): |--scen
apps/InterfaceMVSNet/InterfaceMVSNet.cpp:262
↓ 1 callersFunctionParseSceneNerfstudio
RTMV scene format: http://www.cs.umd.edu/~mmeshry/projects/rtmv |--sceneX |--images |--xxx.jpg |--xxx.jpg .... |--outputs (optional) |--depthxxxx.exr
apps/InterfaceMVSNet/InterfaceMVSNet.cpp:362
↓ 1 callersFunctionParseSceneXML
parse scene stored either in Metashape images list format or ContextCapture BlocksExchange format
apps/InterfaceMetashape/InterfaceMetashape.cpp:616
↓ 1 callersFunctionParseSkin
libs/IO/tiny_gltf.h:5131
↓ 1 callersFunctionParseSparseAccessor
libs/IO/tiny_gltf.h:4223
↓ 1 callersFunctionParseSpotLight
libs/IO/tiny_gltf.h:5219
↓ 1 callersFunctionParseStringIntegerProperty
libs/IO/tiny_gltf.h:3544
↓ 1 callersFunctionParseTexture
libs/IO/tiny_gltf.h:3878
↓ 1 callersFunctionParseViewsFile
apps/TextureMesh/TextureMesh.cpp:227
↓ 1 callersMethodPickPrimitiveAt
Perform a GPU pick around screen pixel position with given radius (pixels); if a primitive is found returns valid PickResult, where pick.idx is the pr
apps/Viewer/Renderer.cpp:1614
↓ 1 callersFunctionPipelineTest
test MVS stages on a small sample dataset
apps/Tests/Tests.cpp:80
↓ 1 callersMethodPointCloudFilter
filter point-cloud based on camera-point visibility intersections
libs/MVS/SceneDensify.cpp:2480
↓ 1 callersFunctionPopCnt
libs/Common/Maths.h:487
↓ 1 callersMethodPopDepth
libs/IO/TinyXML2.cpp:2542
↓ 1 callersMethodPopHead
libs/Common/Queue.h:150
↓ 1 callersFunctionPrefilterXSobel
apply a gradient like filter
libs/MVS/SemiGlobalMatcher.cpp:363
↓ 1 callersMethodPreparePixelPatch
center a patch of given size on the segment
libs/MVS/DepthMap.cpp:452
↓ 1 callersMethodPreviousCamera
apps/Viewer/Camera.cpp:204
↓ 1 callersMethodProjectOrthoTopDown
assuming the mesh is properly oriented, ortho-project it to a camera looking from top to down
libs/MVS/Mesh.cpp:4304
↓ 1 callersFunctionProjectPoint
libs/MVS/Camera.h:288
↓ 1 callersFunctionProjectPointP
libs/MVS/Camera.h:302
↓ 1 callersFunctionProjectPointP3
libs/MVS/Camera.h:294
↓ 1 callersMethodProjectVertex
libs/MVS/Mesh.h:322
↓ 1 callersFunctionProjectionMatrixOpenGL
libs/MVS/Camera.h:198
↓ 1 callersMethodPushDepth
libs/IO/TinyXML2.cpp:2534
↓ 1 callersMethodQueryBoolValue
libs/IO/TinyXML2.cpp:1481
↓ 1 callersMethodQueryDoubleValue
libs/IO/TinyXML2.cpp:1499
↓ 1 callersMethodQueryFloatValue
libs/IO/TinyXML2.cpp:1490
↓ 1 callersMethodQueryInt64Value
libs/IO/TinyXML2.cpp:1463
↓ 1 callersMethodQueryIntValue
libs/IO/TinyXML2.cpp:1445
↓ 1 callersFunctionQueryStringAttribute
See QueryIntAttribute()
libs/IO/TinyXML2.h:1392
↓ 1 callersMethodQueryUnsigned64Value
libs/IO/TinyXML2.cpp:1472
↓ 1 callersMethodQueryUnsignedValue
libs/IO/TinyXML2.cpp:1454
↓ 1 callersFunctionRadialWeight2D
libs/MVS/Scene.cpp:2258
↓ 1 callersFunctionRandomDepth
generate random depth and normal
libs/MVS/DepthMap.h:449
↓ 1 callersFunctionRandomNormal
libs/MVS/DepthMap.h:453
↓ 1 callersMethodRaster
libs/MVS/Mesh.h:333
↓ 1 callersMethodRaster
libs/MVS/Mesh.cpp:4160
↓ 1 callersFunctionRayPoint
libs/MVS/Camera.h:344
↓ 1 callersMethodReadData
libs/IO/Image.cpp:95
↓ 1 callersMethodReadStreamChunk
libs/IO/ImageJXL.cpp:35
↓ 1 callersMethodRefineMeshCUDA
optimize mesh using photo-consistency
libs/MVS/SceneRefineCUDA.cpp:2784
↓ 1 callersMethodRelease
apps/Viewer/Renderer.cpp:92
↓ 1 callersMethodRelease
* Released all used memory for this nod and its children */
libs/Common/SML.cpp:71
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