Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/catornot/bp-ort
/ functions
Functions
500 in github.com/catornot/bp-ort
⨍
Functions
500
◇
Types & classes
190
↓ 134 callers
Method
get
(&self, point: T)
octree/src/lib.rs:86
↓ 129 callers
Method
as_ref
(&self)
octbots/src/nav_points.rs:14
↓ 39 callers
Method
clone
(&self)
shared/src/utils.rs:51
↓ 36 callers
Method
get
(&self)
octbots/src/loader.rs:56
↓ 33 callers
Function
get_player_index
(player: &CPlayer)
shared/src/utils.rs:333
↓ 20 callers
Function
lookup_ent
(handle: i32, server_funcs: &ServerFunctions)
shared/src/utils.rs:259
↓ 20 callers
Function
set_c_char_array
(buf: &mut [c_char; U], new: &str)
shared/src/utils.rs:189
↓ 17 callers
Method
find
(&self, position: UVec3, min: UVec3, max: UVec3, nodes_pool: &[Self])
octree/src/lib.rs:147
↓ 13 callers
Function
distance
(pos: Vector3, target: Vector3)
bp_ort/src/bots/cmds_utils.rs:394
↓ 13 callers
Method
distance
(&self, point: &TUVec3u32)
octbots/src/pathfinding.rs:73
↓ 13 callers
Function
get_entity_handle
who really knows what it does lol
shared/src/utils.rs:287
↓ 13 callers
Function
vector3_to_tuvec
(cell_size: f32, origin: Vector3)
octbots/src/nav_points.rs:81
↓ 12 callers
Method
as_point
(&self)
octbots/src/nav_points.rs:72
↓ 12 callers
Function
path_to_target
( cmd: &mut CUserCmd, local_data: &mut BotData, origin: Vector3, target_pos: Vector3, shou
bp_ort/src/bots/cmds_utils.rs:33
↓ 11 callers
Method
as_vec
(&self)
octbots/src/nav_points.rs:68
↓ 10 callers
Method
as_slice
(&self)
shared/src/plugin_interfaces.rs:58
↓ 10 callers
Function
distance3
(pos: Vector3, target: Vector3)
octbots/src/gamemode_cp.rs:213
↓ 10 callers
Function
get_ents_by_class_name
( name: &'a CStr, server_funcs: &'a ServerFunctions, )
shared/src/utils.rs:305
↓ 10 callers
Method
is_of
(&self, sq_ty: SQObjectType)
serialized_io/src/sqtypes.rs:49
↓ 10 callers
Method
set_out_var
( self, out: T, mut sqvm: std::ptr::NonNull<HSquirrelVM>, sqfunctions: &'stati
shared/src/squtils.rs:42
↓ 9 callers
Function
get_c_char_array_lossy
(buf: &[c_char; U])
shared/src/utils.rs:198
↓ 9 callers
Function
time
(helper: &CUserCmdHelper<'_>)
bp_ort/src/bots/cmds_utils.rs:390
↓ 8 callers
Function
admin_check
( command: &'a CCommandResult, engine_funcs: &'b EngineFunctions, server_funcs: &'b ServerFunction
bp_ort/src/admin_abuse/mod.rs:127
↓ 8 callers
Function
completion_append_player_names
(current_filter: &str, append_func: impl FnMut(String))
bp_ort/src/admin_abuse/mod.rs:208
↓ 8 callers
Function
cstring_to_string
(string: *const c_char)
bp_ort/src/bots/cmds_interface.rs:271
↓ 8 callers
Function
get_neighbors_h
( point: TUVec3u32, octtree: &'b Octree<u32, TUVec3u32>, )
octbots/src/pathfinding.rs:317
↓ 8 callers
Function
is_timedout
(last_time: f32, helper: &CUserCmdHelper<'_>, time_elasped: f32)
bp_ort/src/bots/cmds_utils.rs:141
↓ 8 callers
Function
pass_ground_distance
(distance: u32)
octbots/src/pathfinding.rs:559
↓ 8 callers
Function
tuvec_to_vector3
(cell_size: f32, point: TUVec3u32)
octbots/src/nav_points.rs:91
↓ 7 callers
Function
execute_for_matches
( filter: Option<&str>, execution: impl Fn(&mut CPlayer), should_live: bool, server_funcs: &Se
bp_ort/src/admin_abuse/mod.rs:185
↓ 7 callers
Function
get_from_sq_string
(buf: &SQString)
shared/src/utils.rs:217
↓ 7 callers
Function
is_alive
(ent: &CBaseEntity)
shared/src/utils.rs:439
↓ 7 callers
Function
look_at
(origin: Vector3, target: Vector3)
bp_ort/src/bots/cmds_utils.rs:22
↓ 7 callers
Function
read_i32
(reader: &mut dyn SeekRead)
bspeater/src/lib.rs:74
↓ 7 callers
Function
trace_ray
( start: Vector3, end: Vector3, ent: Option<&CBaseEntity>, collision_group: TraceCollisionGrou
shared/src/utils.rs:337
↓ 6 callers
Function
distance3
(pos: Vector3, target: Vector3)
octbots/src/gamemode_ctf.rs:207
↓ 6 callers
Function
find_closest_navpoint
aka a empty one TODO: cleanup this shit holy shit this is so bad
octbots/src/behavior.rs:579
↓ 6 callers
Function
get_func_slot_index
( sqvm: NonNull<HSquirrelVM>, sq_functions: &SquirrelFunctions, )
serialized_io/src/sqapi.rs:283
↓ 5 callers
Function
distance3
(pos: Vector3, target: Vector3)
bp_ort/src/bots/cmds_utils.rs:398
↓ 5 callers
Function
distance_iterator
( pos: &'b Vector3, players: impl Iterator<Item = &'a mut CPlayer> + 'b, )
bp_ort/src/bots/cmds_utils.rs:279
↓ 5 callers
Function
drain_array
(array: &mut &'a [T], amount: usize)
ranim/src/recording_impl.rs:181
↓ 5 callers
Function
enemy_player_iterator
( team: i32, helper: &'a CUserCmdHelper, )
bp_ort/src/bots/cmds_utils.rs:219
↓ 5 callers
Method
eq
(&self, other: &Self)
octbots/src/targeting.rs:99
↓ 5 callers
Function
find_ground_distance
(octtree: &Octree<u32, TUVec3u32>, point: TUVec3u32)
octbots/src/pathfinding.rs:552
↓ 5 callers
Method
next
(&mut self)
shared/src/utils.rs:88
↓ 5 callers
Function
player_iterator
( predicate: &'b impl Fn(&CPlayer) -> bool, helper: &'a CUserCmdHelper, )
bp_ort/src/bots/cmds_utils.rs:253
↓ 5 callers
Function
send_client_print
(player: &CPlayer, msg: &str)
shared/src/utils.rs:243
↓ 4 callers
Function
get_path
( visited_list: VisitedList, mut index: usize, start: usize, octtree: &Octree32, cell_size
octbots/src/pathfinding.rs:402
↓ 4 callers
Method
into_u32
(self)
bp_ort/src/navmesh/mod.rs:78
↓ 4 callers
Function
round_up_to_power_of_2
(mut num: u32)
bspeater/src/lib.rs:483
↓ 4 callers
Function
try_avoid_obstacle
(cmd: &mut CUserCmd, local_data: &mut BotData, helper: &CUserCmdHelper)
bp_ort/src/bots/cmds_utils.rs:368
↓ 3 callers
Function
angle_move_toward
(from: f32, to: f32, delta: f32)
octbots/src/targeting.rs:610
↓ 3 callers
Function
build_child_bounds
(min: UVec3, max: UVec3)
octree/src/lib.rs:182
↓ 3 callers
Function
capture_point_get_group
(hardpoint: &CBaseEntity)
octbots/src/gamemode_cp.rs:188
↓ 3 callers
Function
choose_team
()
bp_ort/src/bots/mod.rs:624
↓ 3 callers
Function
distance2d
dedup this function lol
octbots/src/behavior.rs:309
↓ 3 callers
Function
enemy_titan_iterator
( helper: &'b CUserCmdHelper<'_>, team: i32, )
bp_ort/src/bots/cmds_utils.rs:231
↓ 3 callers
Method
find_path
( &self, start: Vector3, end: GoalFloat, area_cost: AreaCost, )
octbots/src/async_pathfinding.rs:58
↓ 3 callers
Function
get_c_char_array
(buf: &[i8; U])
shared/src/utils.rs:207
↓ 3 callers
Function
get_generation
(context: ScriptContext)
shared/src/squtils.rs:90
↓ 3 callers
Function
get_json_from_obj
(obj: &SQObject, ty: &TypedType)
serialized_io/src/utils.rs:306
↓ 3 callers
Function
get_net_var
( player: &CPlayer, netvar: &CStr, index: i32, server_funcs: &ServerFunctions, )
shared/src/utils.rs:291
↓ 3 callers
Function
get_other_team
(team: i32)
octbots/src/gamemode_ctf.rs:203
↓ 3 callers
Function
map_to_i32
(value: u32)
octbots/src/loader.rs:342
↓ 3 callers
Function
map_to_u32
(value: i32)
octbots/src/loader.rs:338
↓ 3 callers
Function
natural_aim
(current: Vector3, target: Vector3)
octbots/src/targeting.rs:602
↓ 3 callers
Method
new_path
( &mut self, start_point: Vector3, end_point: Vector3, dt_funcs: &RecastDetour
bp_ort/src/navmesh/navigation.rs:89
↓ 3 callers
Method
random_point_around
( &mut self, point: Vector3, radius: f32, min_radius: Option<f32>, )
bp_ort/src/navmesh/navigation.rs:232
↓ 3 callers
Function
revoke_claim
(bot: &CPlayer, data: &mut HardPointData)
bp_ort/src/bots/cmds/hardpoint.rs:193
↓ 3 callers
Function
round_down_to_power_of_2
(num: u32)
bspeater/src/lib.rs:493
↓ 3 callers
Function
seal_struct
( fields: &mut SQStructFields, structs: &HashMap<String, SQStructFields>, )
serialized_io/src/sqtypes.rs:270
↓ 3 callers
Function
spawn_fake_player
( name: String, team: i32, sim_type: Option<i32>, server_funcs: &ServerFunctions, engine_f
bp_ort/src/bots/mod.rs:398
↓ 3 callers
Method
sq_name
(&self)
serialized_io/src/sqtypes.rs:41
↓ 3 callers
Method
to_position
(self, helper: &CUserCmdHelper)
octbots/src/targeting.rs:112
↓ 3 callers
Function
try_get_sqvm_with_generation
( generation: u32, context: ScriptContext, token: EngineToken, )
shared/src/squtils.rs:98
↓ 3 callers
Function
view_rate
( helper: &CUserCmdHelper, v1: Vector3, v2: Vector3, player: *mut CPlayer, corretness: boo
bp_ort/src/bots/cmds_utils.rs:295
↓ 2 callers
Function
add_meshes_to_world
(meshes: Vec<Mesh>, app: &mut App)
bspeater/src/lib.rs:246
↓ 2 callers
Function
add_up_bounds
(min: UVec3, max: UVec3, points: &[UVec3])
octree/src/lib.rs:219
↓ 2 callers
Method
as_distance
(&self)
octbots/src/nav_points.rs:76
↓ 2 callers
Function
closest_player
( pos: Vector3, team: i32, helper: &'a CUserCmdHelper, )
bp_ort/src/bots/cmds_utils.rs:209
↓ 2 callers
Function
copy_dir_all
(src: impl AsRef<Path>, dst: impl AsRef<Path>)
bspeater/src/main.rs:269
↓ 2 callers
Function
disguise
( player: &mut CPlayer, ty: DisguiseTypes, extra_cmds: &[String], )
bp_ort/src/admin_abuse/disguise.rs:120
↓ 2 callers
Function
dot
(vec: Vector3, other_vec: Vector3)
bp_ort/src/bots/cmds_utils.rs:402
↓ 2 callers
Function
drop_behaviors
()
octbots/src/behavior.rs:88
↓ 2 callers
Method
drop_navmesh
(&mut self)
octbots/src/loader.rs:134
↓ 2 callers
Function
extract_constant
(value: &sqparse::ast::Expression<'a>)
serialized_io/src/sqtypes.rs:344
↓ 2 callers
Function
fall_condition
the consequence of this are unknown to me but I just want to give bots the ability to fall down from any heigth the bots now like to jump up and down
octbots/src/pathfinding.rs:538
↓ 2 callers
Function
find_base_for
(team: i32, match_team: bool, helper: &CUserCmdHelper)
bp_ort/src/bots/cmds/basic_combat.rs:539
↓ 2 callers
Function
find_closest_hardpoint
(pos: Vector3, helper: &CUserCmdHelper)
bp_ort/src/bots/cmds/basic_combat.rs:507
↓ 2 callers
Function
find_flag_for
( team: i32, match_team: bool, player_index: u32, helper: &CUserCmdHelper, )
bp_ort/src/bots/cmds/basic_combat.rs:522
↓ 2 callers
Function
find_player_in_view
( pos: Vector3, view: Option<Vector3>, team: i32, helper: &'a CUserCmdHelper, player_index
bp_ort/src/bots/cmds_utils.rs:147
↓ 2 callers
Function
find_wall_point
(point: TUVec3u32, octtree: &Octree32)
octbots/src/pathfinding.rs:489
↓ 2 callers
Function
generate_meshes_from_bsp
( mut bsp: T, vpk_reader: R, map_name: &str, )
bspeater/src/lib.rs:146
↓ 2 callers
Function
generate_nav_query
(hull: Hull, prev_query: Option<&dtNavMeshQuery>)
bp_ort/src/navmesh/navigation.rs:276
↓ 2 callers
Function
get_hardpoint_claim
(hardpoint: Vector3)
bp_ort/src/bots/cmds/hardpoint.rs:151
↓ 2 callers
Function
get_hardpoints
(helper: &CUserCmdHelper)
bp_ort/src/bots/cmds/hardpoint.rs:142
↓ 2 callers
Function
get_velocity_length
(helper: &CUserCmdHelper, player: &mut CPlayer, v: &mut Vector3)
bp_ort/src/bots/cmds_utils.rs:415
↓ 2 callers
Function
get_weapon_charge_fraction
(weapon: &CWeaponX, helper: &CUserCmdHelper)
octbots/src/targeting.rs:622
↓ 2 callers
Function
get_weaponx_name
( weapon: &'a CBaseEntity, server_funcs: &ServerFunctions, )
shared/src/utils.rs:312
↓ 2 callers
Function
hook_csquirrel_vm_init_gc
( csqvm: *mut CSquirrelVM, _sqvm: *mut HSquirrelVM, _unk1: u32, _unk2: usize, )
serialized_io/src/preprocessor.rs:85
next →
1–100 of 500, ranked by callers