(Socket socket)
| 103 | } |
| 104 | |
| 105 | public synchronized void addClient(Socket socket) |
| 106 | { |
| 107 | if(clients.size() < Constants.MAX_CLIENTS) |
| 108 | { |
| 109 | try |
| 110 | { |
| 111 | ClientConnection client = new ClientConnection(this, socket); |
| 112 | |
| 113 | if(clients.size() == 0) |
| 114 | { |
| 115 | client.setLeader(true); |
| 116 | } |
| 117 | |
| 118 | clients.add(client); |
| 119 | new Thread(client).start(); |
| 120 | |
| 121 | sendAllInfoMessage(client); |
| 122 | |
| 123 | if(client.isLeader()) |
| 124 | { |
| 125 | sendLeaderMessage(client); |
| 126 | } |
| 127 | } |
| 128 | catch (IOException e) |
| 129 | { |
| 130 | System.out.println("Adding new client failed."); |
| 131 | e.printStackTrace(); |
| 132 | } |
| 133 | } |
| 134 | else |
| 135 | { |
| 136 | try |
| 137 | { |
| 138 | ClientConnection client = new ClientConnection(this, socket); |
| 139 | |
| 140 | String message = NetworkProtocol.GAME_FULL+""; |
| 141 | client.sendMessage(message); |
| 142 | |
| 143 | client.disconnect(); |
| 144 | } |
| 145 | catch (IOException e) |
| 146 | { |
| 147 | e.printStackTrace(); |
| 148 | } |
| 149 | } |
| 150 | } |
| 151 | |
| 152 | public int getPort() |
| 153 | { |
no test coverage detected