| 1004 | |
| 1005 | |
| 1006 | void Tr2Renderer::DrawScreenQuad( Tr2RenderContext& renderContext, Tr2Material* effect ) |
| 1007 | { |
| 1008 | if( s_blitter ) |
| 1009 | { |
| 1010 | s_blitter->Draw( renderContext, effect ); |
| 1011 | } |
| 1012 | } |
| 1013 | |
| 1014 | void Tr2Renderer::DrawScreenQuad( Tr2RenderContext& renderContext, Tr2Effect* effect, const Vector2& topLeft, const Vector2& bottomRight ) |
| 1015 | { |