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hub / github.com/carbonengine/trinity / Apply

Method Apply

trinity/Tr2Denoiser.cpp:54–57  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

52}
53
54Tr2GpuResourcePool::Texture Tr2Denoiser::Apply( Tr2GpuResourcePool::Texture source, const Tr2TextureAL& depth, const Tr2TextureAL& normals, const Matrix& projection, float upscaling, Tr2GpuResourcePool& gpuResourcePool, Tr2RenderContext& renderContext )
55{
56 return Apply( std::move( source ), depth, normals, projection, 0, upscaling, gpuResourcePool, renderContext );
57}
58
59Tr2GpuResourcePool::Texture Tr2Denoiser::Apply( Tr2GpuResourcePool::Texture src, const Tr2TextureAL& depth, const Tr2TextureAL& normals, const Matrix& projection, uint32_t index, float upscaling, Tr2GpuResourcePool& gpuResourcePool, Tr2RenderContext& renderContext )
60{

Callers 2

DrawToShadowMapResultMethod · 0.45
ApplyBoneOffsetsMethod · 0.45

Calls 15

SetOptionMethod · 0.80
PopDepthStencilBufferMethod · 0.80
ApplyStandardStatesMethod · 0.80
GetTempTextureMethod · 0.80
Tr2TextureALClass · 0.70
Vector4Class · 0.50
IsValidMethod · 0.45
GetWidthMethod · 0.45
GetHeightMethod · 0.45
SetParameterMethod · 0.45
PushRenderTargetMethod · 0.45

Tested by

no test coverage detected