| 52 | } |
| 53 | |
| 54 | Tr2GpuResourcePool::Texture Tr2Denoiser::Apply( Tr2GpuResourcePool::Texture source, const Tr2TextureAL& depth, const Tr2TextureAL& normals, const Matrix& projection, float upscaling, Tr2GpuResourcePool& gpuResourcePool, Tr2RenderContext& renderContext ) |
| 55 | { |
| 56 | return Apply( std::move( source ), depth, normals, projection, 0, upscaling, gpuResourcePool, renderContext ); |
| 57 | } |
| 58 | |
| 59 | Tr2GpuResourcePool::Texture Tr2Denoiser::Apply( Tr2GpuResourcePool::Texture src, const Tr2TextureAL& depth, const Tr2TextureAL& normals, const Matrix& projection, uint32_t index, float upscaling, Tr2GpuResourcePool& gpuResourcePool, Tr2RenderContext& renderContext ) |
| 60 | { |
no test coverage detected