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hub / github.com/carbonengine/trinity / AddUsedTexture

Method AddUsedTexture

trinity/Shader/Parameter/TriTextureParameter.cpp:171–174  ·  view source on GitHub ↗

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169}
170
171void TriTextureParameter::AddUsedTexture( Tr2BindlessResourcesAL& usedTextures ) const
172{
173 usedTextures.Add( m_cachedTexture );
174}
175
176// --------------------------------------------------------------------------------------
177bool TriTextureParameter::CopyToResourceSet(

Callers 1

Calls 1

AddMethod · 0.45

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