| 62 | } |
| 63 | |
| 64 | void Tr2TextureLodManager::OnTick( Be::Time, Be::Time, void* ) |
| 65 | { |
| 66 | CCP_STATS_ZONE( __FUNCTION__ ); |
| 67 | |
| 68 | for( auto& it : m_textures ) |
| 69 | { |
| 70 | it.first->UpdateLodRequest( it.second, *this ); |
| 71 | if( it.second.mipChange == 0 ) |
| 72 | { |
| 73 | it.second.frameNumber = 0; |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | std::sort( begin( m_textures ), end( m_textures ), []( const auto& a, const auto& b ) { |
| 78 | if( a.second.mipChange < b.second.mipChange ) |
| 79 | { |
| 80 | return true; |
| 81 | } |
| 82 | if( a.second.mipChange == b.second.mipChange ) |
| 83 | { |
| 84 | return a.second.frameNumber > b.second.frameNumber; |
| 85 | } |
| 86 | |
| 87 | return false; |
| 88 | } ); |
| 89 | uint32_t creates = 0; |
| 90 | uint32_t loads = 0; |
| 91 | for( auto& it : m_textures ) |
| 92 | { |
| 93 | if( it.second.mipChange == 0 ) |
| 94 | { |
| 95 | continue; |
| 96 | } |
| 97 | if( it.second.mipChange >= 0 && !NeedToTrimGpuTexture() ) |
| 98 | { |
| 99 | break; |
| 100 | } |
| 101 | if( creates >= s_lodChanges && loads >= s_loadRequests ) |
| 102 | { |
| 103 | break; |
| 104 | } |
| 105 | if( it.second.cachedInRam ) |
| 106 | { |
| 107 | if( creates < s_lodChanges ) |
| 108 | { |
| 109 | ++creates; |
| 110 | it.first->ProcessLodRequest( it.second, *this ); |
| 111 | it.second.frameNumber = 0; |
| 112 | } |
| 113 | } |
| 114 | else |
| 115 | { |
| 116 | if( loads < s_loadRequests ) |
| 117 | { |
| 118 | ++loads; |
| 119 | it.first->ProcessLodRequest( it.second, *this ); |
| 120 | it.second.frameNumber = 0; |
| 121 | } |
nothing calls this directly
no test coverage detected