| 36 | } |
| 37 | |
| 38 | uint32_t GetVertexDeclarationHandle( Tr2RenderContext& renderContext ) |
| 39 | { |
| 40 | static Tr2VertexDefinition definition; |
| 41 | if( definition.empty() ) |
| 42 | { |
| 43 | definition.Add( definition.FLOAT32_3, definition.POSITION ); |
| 44 | definition.Add( definition.FLOAT32_3, definition.NORMAL ); |
| 45 | definition.Add( definition.FLOAT32_2, definition.TEXCOORD, 0 ); |
| 46 | definition.Add( definition.UBYTE_4_NORM, definition.COLOR, 1 ); |
| 47 | definition.Add( definition.UBYTE_4_NORM, definition.COLOR, 2 ); |
| 48 | } |
| 49 | |
| 50 | return renderContext.m_esm.GetVertexDeclarationHandle( definition ); |
| 51 | } |
| 52 | |
| 53 | TriDebugTextRenderer& GetDebugTextRenderer() |
| 54 | { |
no test coverage detected