| 479 | |
| 480 | |
| 481 | static ASTNode* AddCBuffer( ParserState& state, ASTNode* node, int cbufferIndex, ASTNode*& shadowStruct ) |
| 482 | { |
| 483 | shadowStruct = nullptr; |
| 484 | |
| 485 | ScannerToken token; |
| 486 | token.fileLocation = node->GetLocation(); |
| 487 | token.intValue = 0; |
| 488 | token.stringValue = MakeInlineString( "cbuffer" ); |
| 489 | token.type = OP_CBUFFER; |
| 490 | ASTNode* cbuffer = new ASTNode( NT_CBUFFER, node->GetLocation(), node->GetScope(), &token ); |
| 491 | |
| 492 | Symbol* cbufferName = state.GetSymbolTable().AddBufferSymbol( node->GetSymbol()->name ); |
| 493 | RegisterSpecifier reg; |
| 494 | reg.registerNumber = cbufferIndex; |
| 495 | reg.registerType = 'b'; |
| 496 | reg.shaderProfile.start = nullptr; |
| 497 | reg.shaderProfile.end = nullptr; |
| 498 | reg.subComponent = -1; |
| 499 | reg.space = -1; |
| 500 | reg.shaderProfile = MakeInlineString( "" ); |
| 501 | reg.explicitRegister = true; |
| 502 | reg.explicitSpace = false; |
| 503 | cbufferName->registerSpecifier[reg.shaderProfile] = reg; |
| 504 | cbufferName->definition = cbuffer; |
| 505 | cbuffer->SetSymbol( cbufferName ); |
| 506 | return cbuffer; |
| 507 | } |
| 508 | |
| 509 | bool HasRegisterBinding( const Symbol* symbol, const char* shaderProfile, char registerType, int registerNumber ) |
| 510 | { |
no test coverage detected