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hub / github.com/carbonengine/trinity / SetSymbol

Method SetSymbol

shadercompiler/ASTNode.cpp:173–176  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

171}
172
173void ASTNode::SetSymbol( Symbol* symbol )
174{
175 m_symbol = symbol;
176}
177
178Symbol* ASTNode::GetSymbol() const
179{

Callers 15

ReplaceFloatModuloFunction · 0.80
AddStructDotPrefixFunction · 0.80
AddFunctionArgumentFunction · 0.80
PatchGlobalsInFunctionsFunction · 0.80
CollectGlobalsFunction · 0.80
NewStructMemberFunction · 0.80
PatchShaderFunction · 0.80
PatchRtShaderFunction · 0.80
PatchMatrixRowsFunction · 0.80
CreateGlobalInputsStructFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected