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/
github.com/carbonengine/trinity
/ SetSymbol
Method
SetSymbol
shadercompiler/ASTNode.cpp:173–176 ·
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Source
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171
}
172
173
void ASTNode::SetSymbol( Symbol* symbol )
174
{
175
m_symbol = symbol;
176
}
177
178
Symbol* ASTNode::GetSymbol() const
179
{
Callers
15
ReplaceFloatModulo
Function · 0.80
AddStructDotPrefix
Function · 0.80
AddFunctionArgument
Function · 0.80
PatchGlobalsInFunctions
Function · 0.80
AddUsedGlobalsAsFunctionParams
Function · 0.80
CollectGlobals
Function · 0.80
CreateShaderTableArgument
Function · 0.80
NewStructMember
Function · 0.80
PatchShader
Function · 0.80
PatchRtShader
Function · 0.80
PatchMatrixRows
Function · 0.80
CreateGlobalInputsStruct
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected