()
| 73 | } |
| 74 | |
| 75 | public getClassicCollisionBoxCollection(): CollisionBoxCollection{ |
| 76 | switch(this.characterType){ |
| 77 | case PlayerCharacterType.CANDYBOX: |
| 78 | return new CollisionBoxCollection(new CollisionBox(this, new Pos(-1, -1), new Pos(5, 3))); |
| 79 | break; |
| 80 | case PlayerCharacterType.MEDIUM: |
| 81 | return new CollisionBoxCollection(new CollisionBox(this, new Pos(-1, -1), new Pos(13, 6))); |
| 82 | break; |
| 83 | case PlayerCharacterType.CANDYBOX_SQUEEZED: |
| 84 | return new CollisionBoxCollection(new CollisionBox(this, new Pos(-1, -1), new Pos(3, 3))); |
| 85 | break; |
| 86 | case PlayerCharacterType.MEDIUM_SQUEEZED: |
| 87 | return new CollisionBoxCollection(new CollisionBox(this, new Pos(-1, -1), new Pos(8, 5))); |
| 88 | break; |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | public getQuestEntityWeapon(quest: Quest = null): QuestEntityWeapon{ |
| 93 | var qew: QuestEntityWeapon; |
no outgoing calls
no test coverage detected