(quest: Quest, pos: Pos)
| 12 | |
| 13 | // Constructor |
| 14 | constructor(quest: Quest, pos: Pos){ |
| 15 | super(quest, |
| 16 | pos, |
| 17 | new Naming("The developer", "the developer"), |
| 18 | new RenderArea(43, 34), |
| 19 | new Pos(0, 0), |
| 20 | new CollisionBoxCollection(new CollisionBox(this, new Pos(20, 0), new Pos(6, 1)), |
| 21 | new CollisionBox(this, new Pos(16, 1), new Pos(12, 1)), |
| 22 | new CollisionBox(this, new Pos(15, 2), new Pos(14, 1)), |
| 23 | new CollisionBox(this, new Pos(12, 3), new Pos(18, 1)), |
| 24 | new CollisionBox(this, new Pos(11, 4), new Pos(20, 1)), |
| 25 | new CollisionBox(this, new Pos(10, 5), new Pos(22, 1)), |
| 26 | new CollisionBox(this, new Pos(9, 6), new Pos(24, 2)), |
| 27 | new CollisionBox(this, new Pos(9, 8), new Pos(25, 1)), |
| 28 | new CollisionBox(this, new Pos(9, 9), new Pos(26, 2)), |
| 29 | new CollisionBox(this, new Pos(9, 11), new Pos(27, 3)), |
| 30 | new CollisionBox(this, new Pos(9, 14), new Pos(28, 1)), |
| 31 | new CollisionBox(this, new Pos(8, 15), new Pos(29, 3)), |
| 32 | new CollisionBox(this, new Pos(7, 18), new Pos(30, 4)), |
| 33 | new CollisionBox(this, new Pos(7, 22), new Pos(31, 2)), |
| 34 | new CollisionBox(this, new Pos(6, 24), new Pos(32, 4)), |
| 35 | new CollisionBox(this, new Pos(5, 28), new Pos(33, 1)), |
| 36 | new CollisionBox(this, new Pos(5, 29), new Pos(34, 1)), |
| 37 | new CollisionBox(this, new Pos(4, 30), new Pos(35, 1)), |
| 38 | new CollisionBox(this, new Pos(2, 31), new Pos(38, 1)), |
| 39 | new CollisionBox(this, new Pos(1, 32), new Pos(40, 1)), |
| 40 | new CollisionBox(this, new Pos(0, 33), new Pos(43, 1)) |
| 41 | ), |
| 42 | new QuestEntityMovement() |
| 43 | ); |
| 44 | |
| 45 | // Init the time spent |
| 46 | this.timeSpent = 0; |
| 47 | |
| 48 | // Create the texts |
| 49 | this.createTexts(); |
| 50 | |
| 51 | // Set gravity |
| 52 | this.getQuestEntityMovement().setGravity(false); |
| 53 | |
| 54 | // Set destructible |
| 55 | this.setDestructible(true); |
| 56 | this.setMaxHp(1000000000); |
| 57 | this.setHp(1000000000); |
| 58 | |
| 59 | // Set the ascii art and the transparent character |
| 60 | this.getRenderArea().drawArray(Database.getAscii("places/quests/developer/me")); |
| 61 | this.setTransparency(new RenderTransparency(" ")); |
| 62 | } |
| 63 | |
| 64 | // inflictDamage() |
| 65 | public inflictDamage(damage: number, reason: QuestEntityDamageReason): void{ |
nothing calls this directly
no test coverage detected