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github.com/caizj-cn/CocosCreatorGames
/ functions
Functions
178 in github.com/caizj-cn/CocosCreatorGames
⨍
Functions
178
◇
Types & classes
3,304
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
JumpLR/creator.d.ts:23533
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
CountMoney/creator.d.ts:23533
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
pushBox/creator.d.ts:23533
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
AnimalGame/creator.d.ts:24746
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
gravityBall/creator.d.ts:24746
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
GunHero/creator.d.ts:24746
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
JumpLR/creator.d.ts:23595
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
CountMoney/creator.d.ts:23595
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
pushBox/creator.d.ts:23595
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
AnimalGame/creator.d.ts:24808
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
gravityBall/creator.d.ts:24808
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
GunHero/creator.d.ts:24808
Function
hideBall
()
gravityBall/assets/Script/contact.js:43
Function
menuLayerAni
()
pushBox/assets/Script/gameLayer.js:168
Function
nextLevelCallBack
(event, customEventData)
pushBox/assets/Script/gameLayer.js:265
Function
onBeginContact
( contact, selfCollider, otherCollider)
gravityBall/assets/Script/contact.js:15
Function
onBeginContact
( contact, selfCollider, otherCollider)
GunHero/assets/Script/contact.js:15
Function
onClick
()
CountMoney/assets/scripts/Game.js:139
Method
onClick
(event, data)
JumpLR/assets/scripts/Home.ts:38
Method
onClick
()
JumpLR/assets/scripts/Game.ts:159
Function
onDestroy
()
gravityBall/assets/Script/contact.js:11
Function
onDestroy
()
gravityBall/assets/Script/gameLayer.js:138
Function
onDestroy
()
GunHero/assets/Script/spriteFrameAni.js:34
Function
onDestroy
()
GunHero/assets/Script/contact.js:11
Function
onDeviceMotionEvent
(event)
gravityBall/assets/Script/gameLayer.js:151
Function
onEndContact
(contact, selfCollider, otherCollider)
gravityBall/assets/Script/contact.js:21
Function
onEndContact
(contact, selfCollider, otherCollider)
GunHero/assets/Script/contact.js:21
Function
onGameEnd
()
CountMoney/assets/scripts/Game.js:82
Function
onLoad
()
CountMoney/assets/scripts/Game.js:28
Function
onLoad
()
gravityBall/assets/Script/contact.js:7
Function
onLoad
()
gravityBall/assets/Script/gameLayer.js:56
Function
onLoad
()
GunHero/assets/Script/spriteFrameAni.js:7
Function
onLoad
()
GunHero/assets/Script/contact.js:7
Method
onLoad
()
JumpLR/assets/scripts/BoxMgr.ts:46
Method
onLoad
()
JumpLR/assets/scripts/Game.ts:40
Function
onPostSolve
(contact, selfCollider, otherCollider)
gravityBall/assets/Script/contact.js:27
Function
onPostSolve
(contact, selfCollider, otherCollider)
GunHero/assets/Script/contact.js:27
Function
onPreSolve
(contact, selfCollider, otherCollider)
gravityBall/assets/Script/contact.js:24
Function
onPreSolve
(contact, selfCollider, otherCollider)
GunHero/assets/Script/contact.js:24
Function
onTimeout
()
CountMoney/assets/scripts/Game.js:78
Function
onTouchEnd
(event)
CountMoney/assets/scripts/Game.js:116
Function
onTouchMove
(event)
CountMoney/assets/scripts/Game.js:103
Function
onTouchStart
(event)
CountMoney/assets/scripts/Game.js:91
Function
openDeviceMotion
()
gravityBall/assets/Script/gameLayer.js:142
Function
playAni
(nameStr, count, dt, isLoop)
GunHero/assets/Script/spriteFrameAni.js:11
Method
putBox
(box: cc.Node)
JumpLR/assets/scripts/NodeMgr.ts:23
Method
removeDBEventListener
* - 删除特定事件类型的侦听器。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @versi
JumpLR/creator.d.ts:23584
Method
removeDBEventListener
* - 删除特定事件类型的侦听器。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @versi
CountMoney/creator.d.ts:23584
Method
removeDBEventListener
* - 删除特定事件类型的侦听器。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @versi
pushBox/creator.d.ts:23584
Method
removeDBEventListener
* - 删除特定事件类型的侦听器。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @versi
AnimalGame/creator.d.ts:24797
Method
removeDBEventListener
* - 删除特定事件类型的侦听器。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @versi
gravityBall/creator.d.ts:24797
Method
removeDBEventListener
* - 删除特定事件类型的侦听器。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象。 * @versi
GunHero/creator.d.ts:24797
Method
removeEvent
* - 已废弃,请参考 {@link #removeDBEventListener()}。 * @deprecated * @language zh_CN
JumpLR/creator.d.ts:23617
Method
removeEvent
* - 已废弃,请参考 {@link #removeDBEventListener()}。 * @deprecated * @language zh_CN
CountMoney/creator.d.ts:23617
Method
removeEvent
* - 已废弃,请参考 {@link #removeDBEventListener()}。 * @deprecated * @language zh_CN
pushBox/creator.d.ts:23617
Method
removeEvent
* - 已废弃,请参考 {@link #removeDBEventListener()}。 * @deprecated * @language zh_CN
AnimalGame/creator.d.ts:24830
Method
removeEvent
* - 已废弃,请参考 {@link #removeDBEventListener()}。 * @deprecated * @language zh_CN
gravityBall/creator.d.ts:24830
Method
removeEvent
* - 已废弃,请参考 {@link #removeDBEventListener()}。 * @deprecated * @language zh_CN
GunHero/creator.d.ts:24830
Method
setNext
* @description: 设置下一个节点 * @param {type} * @return:
JumpLR/assets/scripts/Robot.ts:82
Method
setOffset
(offset: number)
JumpLR/assets/scripts/Box.ts:40
Function
showBall
()
gravityBall/assets/Script/contact.js:48
Function
showGameOverLayer
()
gravityBall/assets/Script/gameLayer.js:313
Function
showStar
* @description: 显示星星数量 * @param {boolean} isOpen 是否开启 * @param {starCount} 星星数量 * @param {cc.SpriteAtlas} levelImgAtlas 纹理图 * @par
pushBox/assets/Script/levelItem.js:38
Function
spillMoney
()
CountMoney/assets/scripts/Game.js:143
Function
start
()
CountMoney/assets/scripts/Game.js:50
Function
start
()
pushBox/assets/Script/gameLayer.js:633
Method
start
()
JumpLR/assets/scripts/Robot.ts:51
Method
start
()
JumpLR/assets/scripts/Home.ts:32
Method
start
()
JumpLR/assets/scripts/BoxMgr.ts:53
Method
start
()
JumpLR/assets/scripts/Box.ts:34
Method
start
()
JumpLR/assets/scripts/Game.ts:49
Function
startBtnCallBack
(event, customEventData)
pushBox/assets/Script/gameLayer.js:177
Function
startGame
()
CountMoney/assets/scripts/Game.js:54
Function
startTimer
()
CountMoney/assets/scripts/Game.js:64
Function
stopAni
()
GunHero/assets/Script/spriteFrameAni.js:30
Function
stopGunAngle
()
GunHero/assets/Script/gamePlay.js:201
Function
timeCallback
()
CountMoney/assets/scripts/Game.js:68
Function
updateLevelInfo
()
pushBox/assets/Script/gameLayer.js:148
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