--------------------------------------------- KILLED UNIT COUNT ------------------------------------------
| 107 | } |
| 108 | //--------------------------------------------- KILLED UNIT COUNT ------------------------------------------ |
| 109 | int PlayerImpl::killedUnitCount(UnitType unit) const |
| 110 | { |
| 111 | return (unit >= 0 && unit < UnitTypes::Enum::MAX) ? self->killedUnitCount[unit] : 0; |
| 112 | } |
| 113 | //--------------------------------------------------- SCORE ------------------------------------------------ |
| 114 | int PlayerImpl::getUnitScore() const |
| 115 | { |