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hub / github.com/bwapi/bwapi / getRemainingLatencyFrames

Method getRemainingLatencyFrames

bwapi/BWAPI/Source/BWAPI/GameImpl.cpp:798–801  ·  view source on GitHub ↗

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796 return getLatencyFrames() * BW::BWDATA::GameSpeedModifiers.gameSpeedModifiers[BW::BWDATA::GameSpeed];
797 }
798 int GameImpl::getRemainingLatencyFrames() const
799 {
800 return getLatencyFrames() - (this->getFrameCount() - lastTurnFrame);
801 }
802 int GameImpl::getRemainingLatencyTime() const
803 {
804 return (getLatencyFrames() * BW::BWDATA::GameSpeedModifiers.gameSpeedModifiers[BW::BWDATA::GameSpeed]) - (GetTickCount() - lastTurnTime);

Callers 3

updateSharedMemoryMethod · 0.45
executeMethod · 0.45

Calls 1

getFrameCountMethod · 0.95

Tested by

no test coverage detected