| 796 | return getLatencyFrames() * BW::BWDATA::GameSpeedModifiers.gameSpeedModifiers[BW::BWDATA::GameSpeed]; |
| 797 | } |
| 798 | int GameImpl::getRemainingLatencyFrames() const |
| 799 | { |
| 800 | return getLatencyFrames() - (this->getFrameCount() - lastTurnFrame); |
| 801 | } |
| 802 | int GameImpl::getRemainingLatencyTime() const |
| 803 | { |
| 804 | return (getLatencyFrames() * BW::BWDATA::GameSpeedModifiers.gameSpeedModifiers[BW::BWDATA::GameSpeed]) - (GetTickCount() - lastTurnTime); |
no test coverage detected