| 8 | namespace BWAPI |
| 9 | { |
| 10 | class RegionImpl : public RegionInterface |
| 11 | { |
| 12 | public: |
| 13 | virtual int getID() const override; |
| 14 | virtual int getRegionGroupID() const override; |
| 15 | virtual BWAPI::Position getCenter() const override; |
| 16 | virtual bool isHigherGround() const override; |
| 17 | virtual int getDefensePriority() const override; |
| 18 | virtual bool isAccessible() const override; |
| 19 | |
| 20 | virtual const Regionset &getNeighbors() const override; |
| 21 | |
| 22 | virtual int getBoundsLeft() const override; |
| 23 | virtual int getBoundsTop() const override; |
| 24 | virtual int getBoundsRight() const override; |
| 25 | virtual int getBoundsBottom() const override; |
| 26 | |
| 27 | virtual BWAPI::Region getClosestAccessibleRegion() const override; |
| 28 | virtual BWAPI::Region getClosestInaccessibleRegion() const override; |
| 29 | |
| 30 | RegionImpl(int id); |
| 31 | void UpdateRegionRelations(); |
| 32 | RegionData* getData(); |
| 33 | private: |
| 34 | RegionData data = RegionData(); |
| 35 | RegionData* self = &data; |
| 36 | |
| 37 | Regionset neighbors; |
| 38 | BWAPI::Region closestAccessibleRgn; |
| 39 | BWAPI::Region closestInaccessibleRgn; |
| 40 | }; |
| 41 | |
| 42 | }; |
| 43 | |