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github.com/bulletphysics/bullet3
/ drawLine
Method
drawLine
examples/OpenGLWindow/GLPrimitiveRenderer.cpp:206–208 ·
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Source
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204
}
205
206
void GLPrimitiveRenderer::drawLine()
207
{
208
}
209
210
void GLPrimitiveRenderer::drawRect(float x0, float y0, float x1, float y1, float color[4])
211
{
Callers
11
drawGrid
Method · 0.45
drawGrid
Method · 0.45
renderScene
Method · 0.45
MyDrawTree
Method · 0.45
renderScene
Method · 0.45
castRays
Method · 0.45
renderScene
Method · 0.45
stepSimulation
Method · 0.45
drawArc
Method · 0.45
physicsDebugDraw
Method · 0.45
renderScene
Method · 0.45
Calls
no outgoing calls
Tested by
2
castRays
Method · 0.36
renderScene
Method · 0.36