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hub / github.com/bulletphysics/bullet3 / drawLine

Method drawLine

examples/OpenGLWindow/GLPrimitiveRenderer.cpp:206–208  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

204}
205
206void GLPrimitiveRenderer::drawLine()
207{
208}
209
210void GLPrimitiveRenderer::drawRect(float x0, float y0, float x1, float y1, float color[4])
211{

Callers 11

drawGridMethod · 0.45
drawGridMethod · 0.45
renderSceneMethod · 0.45
MyDrawTreeMethod · 0.45
renderSceneMethod · 0.45
castRaysMethod · 0.45
renderSceneMethod · 0.45
stepSimulationMethod · 0.45
drawArcMethod · 0.45
physicsDebugDrawMethod · 0.45
renderSceneMethod · 0.45

Calls

no outgoing calls

Tested by 2

castRaysMethod · 0.36
renderSceneMethod · 0.36