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Functions3,708 in github.com/bubble2k16/snes9x_3ds

↓ 2 callersFunctionremovePaddingBits
source/lodepng.cpp:4064
↓ 2 callersFunctionsearchCodeIndex
search the index in the array, that has the largest value smaller than or equal to the given value, given array must be sorted (if no value is smaller
source/lodepng.cpp:1303
↓ 2 callersFunctionsettingsDefaultButtonMapping
---------------------------------------------------------------------- Set default buttons mapping ---------------------------------------------------
source/3dsmain.cpp:934
↓ 2 callersFunctionsettingsLoad
---------------------------------------------------------------------- Load settings by game. --------------------------------------------------------
source/3dsmain.cpp:971
↓ 2 callersFunctionsettingsReadWriteFullListByGame
---------------------------------------------------------------------- Read/write all possible game specific settings. -------------------------------
source/3dsmain.cpp:800
↓ 2 callersFunctionsettingsReadWriteFullListGlobal
---------------------------------------------------------------------- Read/write all possible game specific settings. -------------------------------
source/3dsmain.cpp:858
↓ 2 callersFunctionsetupBootupMenu
---------------------------------------------------------------------- Start up menu. ----------------------------------------------------------------
source/3dsmain.cpp:1131
↓ 2 callersFunctionsetupPauseMenu
---------------------------------------------------------------------- Menu when the emulator is paused in-game. -------------------------------------
source/3dsmain.cpp:1195
↓ 2 callersFunctionstring_resize
returns 1 if success, 0 if failure ==> nothing done*/
source/lodepng.cpp:293
↓ 2 callersFunctionucvector_reserve
returns 1 if success, 0 if failure ==> nothing done*/
source/lodepng.cpp:216
↓ 2 callersFunctionui3dsDrawStringOnly
--------------------------------------------------------------- Draws a string at the given position without translation. ----------------------------
source/3dsui.cpp:385
↓ 2 callersFunctionui3dsGetStringWidth
--------------------------------------------------------------- Computes width of the string ---------------------------------------------------------
source/3dsui.cpp:287
↓ 2 callersFunctionui3dsPopViewport
--------------------------------------------------------------- Pop the global viewport --------------------------------------------------------------
source/3dsui.cpp:157
↓ 2 callersFunctionui3dsPushViewport
--------------------------------------------------------------- Push the global viewport for all drawing ---------------------------------------------
source/3dsui.cpp:135
↓ 2 callersFunctionui3dsSetFont
--------------------------------------------------------------- Sets the font ---------------------------------------------------------------
source/3dsui.cpp:107
↓ 2 callersFunctionunzLocateFile
* Try locate the file szFileName in the zipfile. For the iCaseSensitivity * signification, see unzipStringFileNameCompare * * return value : UNZ_O
source/unzip/unzip.c:641
↓ 2 callersFunctionunzOpen
* Open a Zip file. path contain the full pathname (by example, on a Windows * NT computer "c:\\test\\zlib109.zip" or on an Unix computer * "zlib/zli
source/unzip/unzip.c:237
↓ 2 callersFunctionunzOpenCurrentFile
* Open for reading data the current file in the zipfile. If there is no * error and the file is opened, the return value is UNZ_OK. */
source/unzip/unzip.c:785
↓ 2 callersFunctionupdateHashChain
wpos = pos & (windowsize - 1)*/
source/lodepng.cpp:1433
↓ 2 callersFunctionwriteLZ77data
write the lz77-encoded data, which has lit, len and dist codes, to compressed stream using huffman trees. tree_ll: the tree for lit and len codes. tre
source/lodepng.cpp:1674
↓ 2 callersFunctionwrite_frame_controller_data
source/movie.cpp:336
↓ 2 callersFunctionwrite_movie_header
source/movie.cpp:253
↓ 1 callersFunctionA_ASL16
source/cpuexec-ops.cpp:1574
↓ 1 callersFunctionA_ASL16
source/sa1cpumacro.h:384
↓ 1 callersFunctionA_ASL8
source/cpuexec-ops.cpp:1584
↓ 1 callersFunctionA_ASL8
source/sa1cpumacro.h:394
↓ 1 callersFunctionA_DEC16
source/cpuexec-ops.cpp:1713
↓ 1 callersFunctionA_DEC16
source/sa1cpumacro.h:494
↓ 1 callersFunctionA_DEC8
source/cpuexec-ops.cpp:1726
↓ 1 callersFunctionA_DEC8
source/sa1cpumacro.h:507
↓ 1 callersFunctionA_INC16
source/cpuexec-ops.cpp:1831
↓ 1 callersFunctionA_INC16
source/sa1cpumacro.h:562
↓ 1 callersFunctionA_INC8
source/cpuexec-ops.cpp:1844
↓ 1 callersFunctionA_INC8
source/sa1cpumacro.h:575
↓ 1 callersFunctionA_LSR16
source/cpuexec-ops.cpp:2019
↓ 1 callersFunctionA_LSR16
source/sa1cpumacro.h:691
↓ 1 callersFunctionA_LSR8
source/cpuexec-ops.cpp:2029
↓ 1 callersFunctionA_LSR8
source/sa1cpumacro.h:701
↓ 1 callersFunctionA_ROL16
source/cpuexec-ops.cpp:2092
↓ 1 callersFunctionA_ROL16
source/sa1cpumacro.h:749
↓ 1 callersFunctionA_ROL8
source/cpuexec-ops.cpp:2103
↓ 1 callersFunctionA_ROL8
source/sa1cpumacro.h:760
↓ 1 callersFunctionA_ROR16
source/cpuexec-ops.cpp:2154
↓ 1 callersFunctionA_ROR16
source/sa1cpumacro.h:801
↓ 1 callersFunctionA_ROR8
source/cpuexec-ops.cpp:2167
↓ 1 callersFunctionA_ROR8
source/sa1cpumacro.h:814
↓ 1 callersFunctionAbsoluteIndirect
source/cpuexec-ops.cpp:661
↓ 1 callersFunctionAbsoluteIndirect
source/sa1cpuaddr.h:197
↓ 1 callersFunctionAbsoluteIndirectLong
source/cpuexec-ops.cpp:616
↓ 1 callersFunctionAbsoluteIndirectLong
source/sa1cpuaddr.h:177
↓ 1 callersFunctionAdam7_deinterlace
in: Adam7 interlaced image, with no padding bits between scanlines, but between reduced images so that each reduced image starts at a byte. out: the
source/lodepng.cpp:4014
↓ 1 callersFunctionAdam7_interlace
in: non-interlaced image with size w*h out: the same pixels, but re-ordered according to PNG's Adam7 interlacing, with no padding bits between scanli
source/lodepng.cpp:5388
↓ 1 callersFunctionAltDecodeBlock
source/soundux.cpp:757
↓ 1 callersFunctionAltDecodeBlock2
source/soundux.cpp:878
↓ 1 callersMethodApplySpeedHackPatches
source/memmap.cpp:3794
↓ 1 callersFunctionBSX_Get_Bypass_FlashIO
source/bsx.cpp:906
↓ 1 callersFunctionBSX_LoadBIOS
source/bsx.cpp:1510
↓ 1 callersFunctionBSX_Map_Dirty
source/bsx.cpp:812
↓ 1 callersFunctionBSX_Map_FlashIO
source/bsx.cpp:370
↓ 1 callersFunctionBSX_Map_HiROM
source/bsx.cpp:329
↓ 1 callersFunctionBSX_Map_LoROM
source/bsx.cpp:295
↓ 1 callersFunctionBSX_Map_MMC
source/bsx.cpp:358
↓ 1 callersFunctionBSX_Map_PSRAM
source/bsx.cpp:439
↓ 1 callersFunctionBSX_Map_RAM
source/bsx.cpp:796
↓ 1 callersFunctionBSX_Map_SNES
source/bsx.cpp:272
↓ 1 callersFunctionBSX_Map_SRAM
source/bsx.cpp:386
↓ 1 callersFunctionBilinear4
source/2xsai.cpp:1041
↓ 1 callersFunctionC4BitPlaneWave
source/c4emu.cpp:458
↓ 1 callersFunctionC4ConvOAM
source/c4emu.cpp:132
↓ 1 callersFunctionC4DrawLine
source/c4emu.cpp:328
↓ 1 callersFunctionC4Op0D
source/c4.cpp:220
↓ 1 callersFunctionC4Op1F
source/c4.cpp:194
↓ 1 callersFunctionC4SprDisintegrate
source/c4emu.cpp:519
↓ 1 callersFunctionC4TransfWireFrame
source/c4.cpp:107
↓ 1 callersFunctionC4TransformLines
source/c4emu.cpp:410
↓ 1 callersFunctionCaseInsensitiveEquals
---------------------------------------------------------------------- Case-insensitive string equality check. ---------------------------------------
source/3dsfiles.cpp:129
↓ 1 callersMethodCode
source/jma/lzmadec.cpp:255
↓ 1 callersFunctionComputeClipWindows
source/clip.cpp:136
↓ 1 callersFunctionComputeClipWindowsForStenciling
source/cliphw.cpp:16
↓ 1 callersFunctionConvert16To24
source/win32.cpp:1898
↓ 1 callersFunctionConvert16To8
source/win32.cpp:2014
↓ 1 callersFunctionConvert8To16
source/win32.cpp:2032
↓ 1 callersFunctionConvert8To24
source/win32.cpp:1871
↓ 1 callersMethodCopyBackBlock
source/jma/winout.h:62
↓ 1 callersFunctionCpuSetPCBaseOthers
We had to move this outside of CpuSetPCBase, because after we added MAP_BSX, emulation performance took a dive, presumably due to longer jumps in the
source/cpuexec-ops.cpp:205
↓ 1 callersFunctionDSP1_Parameter
source/dsp1emu.c:690
↓ 1 callersFunctionDSP1_Raster
source/dsp1emu.c:773
↓ 1 callersFunctionDSP1_Target
source/dsp1emu.c:1200
↓ 1 callersFunctionDSP2_Op01
source/dsp2emu.c:145
↓ 1 callersFunctionDSP2_Op05
source/dsp2emu.c:99
↓ 1 callersFunctionDSP2_Op06
source/dsp2emu.c:205
↓ 1 callersFunctionDSP2_Op0D
source/dsp2emu.c:227
↓ 1 callersFunctionDSP3_Decode_Data
source/dsp3emu.cpp:457
↓ 1 callersFunctionDSP3_Decode_Tree
source/dsp3emu.cpp:530
↓ 1 callersFunctionDSP3_DumpDataROM
source/dsp3emu.cpp:243
↓ 1 callersFunctionDSP4_Multiply
source/dsp4emu.cpp:108
↓ 1 callersFunctionDSP4_Op01
source/dsp4emu.cpp:191
↓ 1 callersFunctionDSP4_Op03
source/dsp4emu.cpp:140
↓ 1 callersFunctionDSP4_Op07
source/dsp4emu.cpp:409
↓ 1 callersFunctionDSP4_Op08
source/dsp4emu.cpp:594
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