MCPcopy Create free account

hub / github.com/bubble2k16/snes9x_3ds / functions

Functions3,708 in github.com/bubble2k16/snes9x_3ds

↓ 4 callersFunctionSTZ16Fast
source/cpuexec-ops.cpp:2618
↓ 4 callersFunctionSTZ16Fast
source/sa1cpumacro.h:1165
↓ 4 callersFunctionSTZ16FastWakeSA1
source/cpuexec-ops.cpp:2643
↓ 4 callersFunctionSTZ8Fast
source/cpuexec-ops.cpp:2628
↓ 4 callersFunctionSTZ8Fast
source/sa1cpumacro.h:1175
↓ 4 callersFunctionSTZ8FastWakeSA1
source/cpuexec-ops.cpp:2653
↓ 4 callersFunctionconfig3dsReadWriteBitmask
source/3dsmain.cpp:790
↓ 4 callersFunctionfilter
source/lodepng.cpp:5135
↓ 4 callersFunctiongpu3dsBindTexture
source/3dsgpu.cpp:1251
↓ 4 callersFunctiongpu3dsDisableAlphaBlending
source/3dsgpu.cpp:915
↓ 4 callersFunctiongpu3dsEnableAlphaBlending
source/3dsgpu.cpp:905
↓ 4 callersFunctiongpu3dsEnableAlphaTestGreaterThanEquals
source/3dsgpu.cpp:679
↓ 4 callersFunctiongpu3dsInitializeMode7VertexForTile0
source/3dsimpl_gpu.cpp:69
↓ 4 callersFunctiongpu3dsInitializeMode7Vertexes
source/3dsimpl_gpu.cpp:111
↓ 4 callersFunctiongpu3dsSetMode7TileTexturePos
source/3dsimpl_gpu.h:253
↓ 4 callersFunctiongpu3dsSetParallaxBarrier
--------------------------------------------------------- Enables / disables the parallax barrier Taken from RetroArch -------------------------------
source/3dsgpu.cpp:146
↓ 4 callersFunctiongpu3dsSetRenderTargetToTexture
source/3dsgpu.cpp:1046
↓ 4 callersFunctionlodepng_color_mode_cleanup
source/lodepng.cpp:2570
↓ 4 callersFunctionlodepng_color_mode_copy
source/lodepng.cpp:2575
↓ 4 callersFunctionlodepng_color_mode_init
source/lodepng.cpp:2560
↓ 4 callersFunctionlodepng_decode_memory
source/lodepng.cpp:4694
↓ 4 callersFunctionlodepng_encode_memory
source/lodepng.cpp:5759
↓ 4 callersFunctionlodepng_info_cleanup
source/lodepng.cpp:2911
↓ 4 callersFunctionlodepng_info_init
source/lodepng.cpp:2891
↓ 4 callersFunctionlodepng_state_cleanup
source/lodepng.cpp:4769
↓ 4 callersFunctionlodepng_state_init
source/lodepng.cpp:4756
↓ 4 callersFunctionmakeOptionsForNoYes
source/3dsmain.cpp:176
↓ 4 callersFunctionmatrix3dsIdentity4x4
source/3dsmatrix.cpp:16
↓ 4 callersFunctionreadBitsFromReversedStream
source/lodepng.cpp:2362
↓ 4 callersFunctionsetBitOfReversedStream
source/lodepng.cpp:2386
↓ 4 callersFunctionsettingsSave
---------------------------------------------------------------------- Save settings by game. --------------------------------------------------------
source/3dsmain.cpp:914
↓ 4 callersFunctionui3dsSetViewport
--------------------------------------------------------------- Sets the global viewport for all drawing ---------------------------------------------
source/3dsui.cpp:119
↓ 4 callersFunctionunzGetCurrentFileInfo
* Write info about the ZipFile in the *pglobal_info structure. No * preparation of the structure is needed return UNZ_OK if there is no * problem.
source/unzip/unzip.c:565
↓ 4 callersFunctionunzGoToNextFile
* Set the current file of the zipfile to the next file. return UNZ_OK if * there is no problem return UNZ_END_OF_LIST_OF_FILE if the actual file was
source/unzip/unzip.c:609
↓ 4 callersFunctionzlib_decompress
source/lodepng.cpp:2150
↓ 3 callersFunctionADC16Fast
source/cpuexec-ops.cpp:1476
↓ 3 callersFunctionADC16Fast
source/sa1cpumacro.h:295
↓ 3 callersFunctionADC8Fast
source/cpuexec-ops.cpp:1344
↓ 3 callersFunctionADC8Fast
source/sa1cpumacro.h:162
↓ 3 callersFunctionAbsoluteIndexedIndirect
source/cpuexec-ops.cpp:578
↓ 3 callersFunctionAbsoluteIndexedIndirect
source/sa1cpuaddr.h:161
↓ 3 callersFunctionBSX_Set_Bypass_FlashIO
source/bsx.cpp:916
↓ 3 callersFunctionC4TransfWireFrame2
source/c4.cpp:133
↓ 3 callersFunctionCRC32
CRC32 for char arrays
source/jma/crc32.cpp:72
↓ 3 callersFunctionDSP1_NormalizeDouble
source/dsp1emu.c:585
↓ 3 callersFunctionDSP4_Op06
source/dsp4emu.cpp:172
↓ 3 callersFunctionDirectIndexedIndirectFast
source/sa1cpuaddr.h:401
↓ 3 callersFunctionDo7110Logging
outputs a cumulative log for the game. there's nothing really weird here, just reading the old log, and writing a new one. note the logs are explicitl
source/spc7110.cpp:2131
↓ 3 callersFunctionDspSetChannelPitch
source/blargsnes_spc700/dsp.c:219
↓ 3 callersFunctionDspSetChannelVolume
source/blargsnes_spc700/dsp.c:211
↓ 3 callersFunctionFxGetColorRegister
Access to internal registers */
source/fxemu.cpp:702
↓ 3 callersFunctionFxGetPlotOptionRegister
source/fxemu.cpp:707
↓ 3 callersFunctionGPU_Reset
source/gpulib.cpp:21
↓ 3 callersFunctionGPU_SetViewport
takes PAs as arguments
source/gpulib.cpp:38
↓ 3 callersFunctionGetBasePointer
source/getset.h:251
↓ 3 callersFunctionGetOBC1
source/obc1.cpp:101
↓ 3 callersMethodGetOneByte
source/jma/winout.h:80
↓ 3 callersFunctionHuffmanTree_makeFromFrequencies
Create the Huffman tree given the symbol frequencies*/
source/lodepng.cpp:854
↓ 3 callersFunctionLockSurface2
source/win32.cpp:1199
↓ 3 callersFunctionREGISTER_2104
source/ppu.h:416
↓ 3 callersFunctionREGISTER_2122
source/ppu.h:823
↓ 3 callersFunctionREGISTER_2180
source/ppu.h:934
↓ 3 callersMethodRead
source/jma/iiostrm.cpp:23
↓ 3 callersFunctionRelativeLong
source/cpuexec-ops.cpp:542
↓ 3 callersFunctionRelativeLong
source/sa1cpuaddr.h:146
↓ 3 callersFunctionS9xAllHex
source/cheats.cpp:96
↓ 3 callersFunctionS9xApplyCheats
source/cheats2.cpp:231
↓ 3 callersFunctionS9xBuildDirectColourMaps
source/gfx.cpp:668
↓ 3 callersFunctionS9xConvertTileTo8Bit
------------------------------------------------------------------- Convert tile to 8-bit. -----------------------------------------------------------
source/gfxhw.cpp:299
↓ 3 callersFunctionS9xExit
source/win32.cpp:178
↓ 3 callersFunctionS9xFixSoundAfterSnapshotLoad
source/spctool.cpp:183
↓ 3 callersFunctionS9xFreezeGame
source/snapshot.cpp:550
↓ 3 callersFunctionS9xGameGenieToRaw
source/cheats.cpp:146
↓ 3 callersFunctionS9xGetBSX
source/bsx.cpp:926
↓ 3 callersFunctionS9xGetByteFromRegister
source/hwregisters.cpp:97
↓ 3 callersFunctionS9xGetC4
source/c4emu.cpp:107
↓ 3 callersFunctionS9xGetCPU
/ S9xGetCPU() */ This function retrieves a CPU/DMA Register
source/ppu.cpp:2203
↓ 3 callersFunctionS9xGetDSP
source/dsp1.cpp:125
↓ 3 callersFunctionS9xGetSA1
source/sa1.cpp:488
↓ 3 callersFunctionS9xGetSPC7110Byte
emulate the SPC7110's ability to remap banks Dx, Ex, and Fx.
source/spc7110.cpp:1463
↓ 3 callersFunctionS9xGetST018
source/seta018.cpp:97
↓ 3 callersFunctionS9xGetSampleAddress
source/soundux.cpp:342
↓ 3 callersFunctionS9xGetSetaDSP
source/seta.cpp:95
↓ 3 callersFunctionS9xInitializeVerticalSections
Initialize all the vertical sections based on data from the relevant SNES registers. This is called by S9xResetPPU / S9xSoftResetPPU / S9xUnfreezeFrom
source/ppu.cpp:2548
↓ 3 callersFunctionS9xMixSamples
source/soundux.cpp:2551
↓ 3 callersFunctionS9xNPSendFreezeFile
source/server.cpp:1059
↓ 3 callersFunctionS9xNPSyncClient
source/server.cpp:991
↓ 3 callersFunctionS9xProActionReplayToRaw
source/cheats.cpp:107
↓ 3 callersFunctionS9xRemoveCheat
source/cheats2.cpp:185
↓ 3 callersFunctionS9xReschedule
source/cpuexec.h:200
↓ 3 callersFunctionS9xResetSRTC
source/srtc.cpp:144
↓ 3 callersFunctionS9xSA1ReadVariableLengthData
source/sa1.cpp:1009
↓ 3 callersFunctionS9xSetAPUTimer
source/apu.cpp:959
↓ 3 callersFunctionS9xSetBSX
source/bsx.cpp:988
↓ 3 callersFunctionS9xSetByteToRegister
source/hwregisters.cpp:286
↓ 3 callersFunctionS9xSetC4
source/c4emu.cpp:624
↓ 3 callersFunctionS9xSetDSP
source/dsp1.cpp:142
↓ 3 callersFunctionS9xSetEchoDelay
source/soundux.cpp:471
↓ 3 callersFunctionS9xSetEchoEnable
source/soundux.cpp:444
↓ 3 callersFunctionS9xSetEchoWriteEnable
source/soundux.cpp:482
← previousnext →401–500 of 3,708, ranked by callers