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github.com/brendanator/atari-rl
/ types & classes
Types & classes
25 in github.com/brendanator/atari-rl
⨍
Functions
138
◇
Types & classes
25
↓ 6 callers
Class
ArraySyntax
networks/loss.py:193
↓ 3 callers
Class
RequiredFeeds
networks/inputs.py:101
↓ 2 callers
Class
Mock
test/mock.py:1
↓ 2 callers
Class
ProportionalPriorities
Track the priorities of each transition proportional to the TD-error Contains a sum tree and a max tree for tracking values needed Each tree is i
agents/replay_priorities.py:23
↓ 2 callers
Class
ReplayMemory
agents/replay_memory.py:11
↓ 1 callers
Class
ActionValueHead
networks/dqn.py:151
↓ 1 callers
Class
ActorCriticHead
networks/dqn.py:182
↓ 1 callers
Class
Agent
agents/agent.py:7
↓ 1 callers
Class
Atari
atari/atari.py:9
↓ 1 callers
Class
ExplorationBonus
agents/exploration_bonus.py:9
↓ 1 callers
Class
FastAtariEnv
atari/atari.py:107
↓ 1 callers
Class
Inputs
networks/inputs.py:6
↓ 1 callers
Class
NetworkFactory
networks/factory.py:7
↓ 1 callers
Class
OffsetInput
networks/inputs.py:87
↓ 1 callers
Class
SampleBatch
agents/replay_memory.py:158
↓ 1 callers
Class
Trainer
agents/training.py:9
↓ 1 callers
Class
UniformPriorities
Each transition has equal priority
agents/replay_priorities.py:4
↓ 1 callers
Class
memodict
util/util.py:102
Class
DisabledRewardScaling
An implementation that doesn't scale rewards
networks/reward_scaling.py:57
Class
Losses
networks/loss.py:5
Class
Network
networks/dqn.py:8
Class
ReplayMemoryTest
test/test_replay_memory.py:9
Class
ReplayPrioritiesTest
test/test_replay_priorities.py:9
Class
RewardScaling
Reward scaling is implemented using normalized SGD (algorithm 2 from paper)
networks/reward_scaling.py:4
Class
Summary
util/summary.py:4