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Functions32 in github.com/borakasmer/TurnBaseGame

↓ 6 callersFunctionGetRandomBetweenID
(minLimit int, maxlimit int)
hero.go:291
↓ 6 callersFunctionGetRandomID
(limit int)
hero.go:285
↓ 5 callersMethodGetInfo
()
fightHero/fightHero.go:6
↓ 3 callersMethodIsDeath
()
fightHero/fightHero.go:7
↓ 3 callersFunctionMapRandomKeyGet
(mapI interface{})
hero.go:412
↓ 3 callersFunctionfight
(attacker IHero.FightHero, target IHero.FightHero)
hero.go:18
↓ 2 callersMethodGetMana
()
druid/druid.go:35
↓ 2 callersMethodSpendMana
()
druid/druid.go:39
↓ 1 callersMethodGetStamina
()
fighter/fighter.go:32
↓ 1 callersMethodHit
()
fightHero/fightHero.go:4
↓ 1 callersMethodSpendStamina
()
fighter/fighter.go:36
↓ 1 callersMethodTakeDamage
(damage int)
fightHero/fightHero.go:5
↓ 1 callersFunctionturnFights
(turn int, wizardChan chan *wizard.Wizard, fighterChan chan *fighter.Fighter, druidChan chan *druid.Druid, wg
hero.go:153
FunctionCreateDruid
(blood int, mana int)
druid/druid.go:49
FunctionCreateFighter
(blood int, stamina int)
fighter/fighter.go:46
FunctionCreateWizard
(blood int, mana int)
wizard/wizard.go:52
MethodGetInfo
()
fighter/fighter.go:28
MethodGetInfo
()
druid/druid.go:31
MethodGetInfo
()
wizard/wizard.go:30
MethodGetMana
()
wizard/wizard.go:34
MethodHit
()
fighter/fighter.go:15
MethodHit
()
druid/druid.go:17
MethodHit
()
wizard/wizard.go:17
MethodIsDeath
()
fighter/fighter.go:42
MethodIsDeath
()
druid/druid.go:45
MethodIsDeath
()
wizard/wizard.go:44
MethodSetRandomMagic
()
wizard/wizard.go:48
MethodSpendMana
()
wizard/wizard.go:38
MethodTakeDamage
(damage int)
fighter/fighter.go:24
MethodTakeDamage
(damage int)
druid/druid.go:27
MethodTakeDamage
(damage int)
wizard/wizard.go:26
Functionmain
()
hero.go:310