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Functions5,365 in github.com/blender/cycles

↓ 4 callersFunctionbsdf_sheen_setup
src/kernel/closure/bsdf_sheen.h:27
↓ 4 callersFunctionbsdf_toon_get_intensity
src/kernel/closure/bsdf_toon.h:41
↓ 4 callersFunctionbsdf_toon_get_sample_angle
src/kernel/closure/bsdf_toon.h:60
↓ 4 callersFunctionbsdf_transparent_setup
src/kernel/closure/bsdf_transparent.h:14
↓ 4 callersFunctionbssrdf_alloc
src/kernel/closure/bssrdf.h:270
↓ 4 callersFunctionbssrdf_setup
src/kernel/closure/bssrdf.h:288
↓ 4 callersMethodbuild
src/scene/light_tree.cpp:339
↓ 4 callersFunctionbvh_instance_pop
src/kernel/geom/object.h:490
↓ 4 callersMethodcalc_num_triangles
src/subd/subpatch.h:189
↓ 4 callersFunctioncamera_sample_panorama
src/kernel/camera/camera.h:364
↓ 4 callersMethodcardinal_motion_keys
src/scene/hair.cpp:148
↓ 4 callersFunctionccl_gpu_kernel_signature
src/kernel/device/gpu/kernel.h:60
↓ 4 callersMethodclear
src/scene/geometry.cpp:72
↓ 4 callersFunctionclosure_layering_weight
Computes the weight for base closure(s) which are layered under another closure. * layer_albedo is an estimate of the top layer's reflectivity, while
src/kernel/closure/bsdf_util.h:488
↓ 4 callersFunctioncompatible_signf
`signum` function testing for zero. Matches GLSL and OSL functions. */
src/util/math_base.h:477
↓ 4 callersMethodcopy_render_buffers_from_device
src/integrator/path_trace_work_cpu.cpp:225
↓ 4 callersMethodcreate_node<Object>
src/scene/scene.cpp:864
↓ 4 callersFunctioncurve_intersect
src/kernel/geom/curve_intersect.h:798
↓ 4 callersMethoddata_float2
src/scene/attribute.h:86
↓ 4 callersFunctiondenoiserTypeToHumanReadable
src/device/denoise.cpp:7
↓ 4 callersMethoddereference
src/graph/node.h:194
↓ 4 callersFunctiondevice_cuda_init
src/device/cuda/device.cpp:21
↓ 4 callersFunctiondevice_kernel_has_intersection
src/device/kernel.cpp:31
↓ 4 callersFunctiondirection_to_spherical
src/util/projection.h:9
↓ 4 callersFunctionellipse_sample
src/kernel/light/common.h:41
↓ 4 callersMethodencodeIdx
src/bvh/bvh2.cpp:23
↓ 4 callersFunctionfallback_float4_to_half4
src/util/half.h:124
↓ 4 callersFunctionfallback_half4_to_float4
src/util/half.h:76
↓ 4 callersFunctionfast_rint
Round to nearest integer, returning as an int. */
src/util/math_fast.h:68
↓ 4 callersFunctionfilm_clamp_light
src/kernel/film/light_passes.h:126
↓ 4 callersFunctionfilm_overwrite_pass_rgbe
src/kernel/film/write.h:113
↓ 4 callersFunctionfilm_transparency_to_alpha
src/kernel/film/read.h:15
↓ 4 callersFunctionfilm_write_combined_pass
Write combined pass. */
src/kernel/film/light_passes.h:343
↓ 4 callersFunctionfind_matching_mem_device
src/device/multi/device.cpp:309
↓ 4 callersFunctionfind_suitable_mem_device
src/device/multi/device.cpp:326
↓ 4 callersFunctionfloat3_array_hash
src/graph/node.cpp:597
↓ 4 callersFunctionfloat3_hash
src/graph/node.cpp:583
↓ 4 callersMethodflush
src/hydra/display_driver.cpp:162
↓ 4 callersFunctionfractal_voronoi_distance_to_edge
src/kernel/svm/voronoi.h:996
↓ 4 callersFunctionfresnel_conductor_polarized
Evaluates the Fresnel equations at a dielectric-conductor interface, calculating reflectances * and phase shifts due to reflection if requested. The
src/kernel/closure/bsdf_util.h:200
↓ 4 callersMethodfull_report
src/scene/svm.cpp:962
↓ 4 callersMethodget_baking
src/scene/bake.cpp:13
↓ 4 callersMethodget_bool
get values */
src/graph/node.cpp:181
↓ 4 callersMethodget_cpu_osl_memory
src/device/device.cpp:534
↓ 4 callersMethodget_feature
src/scene/shader_nodes.h:1649
↓ 4 callersMethodget_hex
src/util/md5.cpp:367
↓ 4 callersMethodget_inner_grid_vert_triangle
src/subd/subpatch.h:234
↓ 4 callersMethodget_kernel_features
src/scene/film.cpp:755
↓ 4 callersMethodget_manager
src/scene/image.cpp:218
↓ 4 callersFunctionget_node_id
src/scene/light_tree_debug.cpp:15
↓ 4 callersMethodget_num_rendered_samples
src/integrator/render_scheduler.cpp:118
↓ 4 callersMethodget_subd_face
src/scene/mesh.cpp:509
↓ 4 callersMethodgpu_queue_create
src/device/device.cpp:515
↓ 4 callersFunctiongrad2
src/kernel/svm/noise.h:134
↓ 4 callersFunctionhalf_to_float_image
src/util/half.h:289
↓ 4 callersMethodhas_surface_transparent
src/scene/shader_nodes.cpp:2833
↓ 4 callersMethodhas_true_displacement
src/scene/geometry.cpp:130
↓ 4 callersFunctionhash_float_to_float3
src/util/hash.h:300
↓ 4 callersFunctionhash_hp_seeded_uint
Seedable version of hash_hp_uint() above. */
src/util/hash.h:526
↓ 4 callersFunctionhash_int4_4
src/util/hash.h:427
↓ 4 callersFunctionhash_uint2_to_float
src/util/hash.h:197
↓ 4 callersFunctionhigh
src/util/math_float8.h:409
↓ 4 callersFunctionhipewCompilerPath
src/device/hip/util.cpp:36
↓ 4 callersFunctionhost_alloc
src/device/multi/device.cpp:347
↓ 4 callersMethodinput_default_value
src/scene/shader_nodes.cpp:7548
↓ 4 callersFunctionintegrate_surface_ray_offset
src/kernel/integrator/shade_surface.h:44
↓ 4 callersFunctionintegrator_intersect_shadow
src/kernel/integrator/intersect_shadow.h:149
↓ 4 callersFunctionintegrator_shade_surface_raytrace
src/kernel/integrator/shade_surface.h:890
↓ 4 callersFunctionintegrator_shadow_path_terminate
src/kernel/integrator/state_flow.h:125
↓ 4 callersFunctionintegrator_state_read_shadow_ray
src/kernel/integrator/state_util.h:86
↓ 4 callersFunctionintegrator_state_write_isect
src/kernel/integrator/state_util.h:149
↓ 4 callersFunctionintegrator_state_write_ray
src/kernel/integrator/state_util.h:13
↓ 4 callersFunctionintegrator_state_write_shadow_isect
src/kernel/integrator/state_util.h:284
↓ 4 callersFunctionintegrator_state_write_volume_stack
src/kernel/integrator/state_util.h:203
↓ 4 callersFunctionis_light_shader_visible_to_path
Visibility flag om the light shader. */
src/kernel/light/common.h:74
↓ 4 callersFunctionis_mesh
src/kernel/light/tree.h:74
↓ 4 callersFunctionis_nanovdb_type
src/util/types_image.h:46
↓ 4 callersFunctionis_triangle
src/kernel/light/tree.h:79
↓ 4 callersFunctionisfinite_safe
src/util/math_float4.h:619
↓ 4 callersFunctionkernel_embree_convert_hit
src/kernel/device/cpu/bvh.h:154
↓ 4 callersFunctionkernel_embree_setup_ray
src/kernel/device/cpu/bvh.h:101
↓ 4 callersFunctionkernel_image_interp
src/kernel/device/gpu/image.h:86
↓ 4 callersFunctionlamp_get_inverse_transform
src/kernel/geom/object.h:125
↓ 4 callersFunctionlen
src/util/math_float2.h:163
↓ 4 callersFunctionlocal_intersect_get_record_index
src/kernel/geom/geom_intersect.h:24
↓ 4 callersFunctionlog_level_set
src/util/log.cpp:78
↓ 4 callersFunctionlow
src/util/math_float8.h:401
↓ 4 callersFunctionmat22_inverse
Inverse of a 2x2 matrix encoded in a row-major order float4 */
src/kernel/integrator/mnee.h:109
↓ 4 callersFunctionmax
src/util/math_float3.h:351
↓ 4 callersFunctionmax4
src/util/math_base.h:200
↓ 4 callersFunctionmem_free
src/util/array.h:293
↓ 4 callersMethodmemory_elements_size
src/device/memory.h:226
↓ 4 callersFunctionmicrofacet_fresnel
Computes the Fresnel reflectance and transmittance given the Microfacet BSDF and the cosine of * the incoming angle `cos_theta_i`. * Also returns th
src/kernel/closure/bsdf_microfacet.h:226
↓ 4 callersMethodmotion_key
src/scene/pointcloud.cpp:35
↓ 4 callersFunctionmotion_triangle_smooth_normal
src/kernel/geom/motion_triangle.h:206
↓ 4 callersMethodmotion_verts
src/scene/mesh.cpp:187
↓ 4 callersFunctionmsub
src/util/math_float4.h:253
↓ 4 callersMethodneed_tesselation
src/scene/mesh.cpp:333
↓ 4 callersFunctionobject_pass_id
src/kernel/geom/object.h:288
↓ 4 callersMethodpacked_size
src/graph/node_type.cpp:20
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