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Functions5,365 in github.com/blender/cycles

↓ 3 callersFunctionnode_to_image_spec_atttributes
src/session/tile.cpp:189
↓ 3 callersMethodnum_tiles
src/scene/image.cpp:117
↓ 3 callersFunctionobject_alpha
src/kernel/geom/object.h:277
↓ 3 callersFunctionobject_color
src/kernel/geom/object.h:265
↓ 3 callersFunctionobject_inverse_dir_transform
src/kernel/geom/object.h:230
↓ 3 callersFunctionobject_location
src/kernel/geom/object.h:247
↓ 3 callersFunctionobject_random_number
src/kernel/geom/object.h:310
↓ 3 callersFunctiononeapi_kernel_has_intersections
src/kernel/device/oneapi/kernel.cpp:226
↓ 3 callersFunctionor_mask
src/util/math_base.h:671
↓ 3 callersFunctionosl_eval_nodes_displacement
src/kernel/osl/closures.cpp:294
↓ 3 callersFunctionosl_eval_nodes_surface
src/kernel/osl/closures.cpp:82
↓ 3 callersFunctionosl_eval_nodes_volume
src/kernel/osl/closures.cpp:220
↓ 3 callersMethodosl_filepath
src/scene/image.cpp:232
↓ 3 callersMethodparameterName
src/hydra/material.cpp:59
↓ 3 callersFunctionparticle_age
src/kernel/geom/object.h:400
↓ 3 callersFunctionparticle_angular_velocity
src/kernel/geom/object.h:430
↓ 3 callersFunctionparticle_lifetime
src/kernel/geom/object.h:405
↓ 3 callersFunctionparticle_location
src/kernel/geom/object.h:420
↓ 3 callersFunctionparticle_rotation
src/kernel/geom/object.h:415
↓ 3 callersFunctionparticle_size
src/kernel/geom/object.h:410
↓ 3 callersFunctionparticle_velocity
src/kernel/geom/object.h:425
↓ 3 callersFunctionpath_cache_get
src/util/path.cpp:360
↓ 3 callersFunctionpath_files_md5_hash
src/util/path.cpp:611
↓ 3 callersFunctionpath_modified_time
src/util/path.cpp:769
↓ 3 callersFunctionpath_read_text
src/util/path.cpp:739
↓ 3 callersFunctionpath_rng_1D
src/kernel/sample/pattern.h:66
↓ 3 callersFunctionpath_rng_3D
src/kernel/sample/pattern.h:100
↓ 3 callersFunctionpath_stat
src/util/path.cpp:542
↓ 3 callersFunctionpath_state_ao_bounce
src/kernel/integrator/path_state.h:301
↓ 3 callersFunctionpath_state_next
src/kernel/integrator/path_state.h:110
↓ 3 callersFunctionpath_state_rng_light_termination
Utility functions to get light termination value, * since it might not be needed in many cases. */
src/kernel/integrator/path_state.h:416
↓ 3 callersFunctionpath_state_rng_scramble
src/kernel/integrator/path_state.h:345
↓ 3 callersFunctionpath_user_get
src/util/path.cpp:351
↓ 3 callersFunctionpdf_exponential_distribution
src/kernel/sample/mapping.h:247
↓ 3 callersFunctionphase_henyey_greenstein_sample
src/kernel/closure/volume_util.h:36
↓ 3 callersFunctionphase_rayleigh
Given cosine between rays, return probability density that a photon bounces to that direction * according to the constant Rayleigh phase function. *
src/kernel/closure/volume_util.h:55
↓ 3 callersFunctionpoint_position
src/kernel/geom/point.h:39
↓ 3 callersFunctionpoint_radius
src/kernel/geom/point.h:59
↓ 3 callersFunctionpower
Consistent name for this would be pow, but HIP compiler crashes in name mangling. */
src/util/math_float4.h:643
↓ 3 callersFunctionpower_of_2
2^a. */
src/util/math_base.h:632
↓ 3 callersFunctionprefetch_L2
src/bvh/binning.cpp:23
↓ 3 callersFunctionprimitive_attribute_matrix
src/kernel/geom/attribute.h:275
↓ 3 callersFunctionprimitive_normal_set_undisplaced
Set sd->N to the undisplaced normal. For smooth shading, use the stored undisplaced * normal attribute. For flat shading, compute the geometric face
src/kernel/geom/primitive.h:63
↓ 3 callersFunctionprocess
src/util/nanovdb.cpp:56
↓ 3 callersFunctionquad_mix
src/kernel/svm/noise.h:108
↓ 3 callersFunctionrandom_float_offset
src/kernel/svm/noisetex.h:10
↓ 3 callersFunctionray_plane_intersect
Find the ray segment that lies in the same side as the normal `N` of the plane. * `P` is the vector pointing from any point on the plane to the ray o
src/util/math_intersect.h:342
↓ 3 callersFunctionrec709_to_rgb
src/kernel/util/colorspace.h:25
↓ 3 callersMethodrefit
src/bvh/bvh2.cpp:78
↓ 3 callersFunctionresample
(func, freq)
src/doc/precompute/thin_film_table.py:491
↓ 3 callersMethodreserve_mesh
src/scene/mesh.cpp:367
↓ 3 callersFunctionround
src/util/math_float3.h:422
↓ 3 callersMethodrun
src/bvh/build.cpp:476
↓ 3 callersFunctionsafe_snoise
src/kernel/osl/shaders/node_noise.h:59
↓ 3 callersFunctionsample_exponential_distribution
Generate random variable x following exponential distribution p(x) = lambda * exp(-lambda * x), * where lambda > 0 is the rate parameter. */
src/kernel/sample/mapping.h:230
↓ 3 callersFunctionsample_reservoir
Select an element from the reservoir with probability proportional to its weight. * Expect `selected_index` to be initialized to -1, and stays -1 if
src/kernel/light/tree.h:551
↓ 3 callersFunctionsample_uniform_sphere
sample uniform point on the surface of a sphere */
src/kernel/sample/mapping.h:178
↓ 3 callersFunctionselect
src/util/math_float3.h:616
↓ 3 callersMethodset_aligned_space
src/bvh/node.h:46
↓ 3 callersMethodset_display_driver
src/session/session.cpp:635
↓ 3 callersFunctionset_hiprt_ray
src/kernel/device/hiprt/bvh.h:24
↓ 3 callersMethodset_pause
src/session/session.cpp:607
↓ 3 callersMethodset_shader
src/util/profiling.h:150
↓ 3 callersMethodset_time_limit
src/session/session.cpp:591
↓ 3 callersFunctionshader_filepath_hash
src/scene/osl.cpp:508
↓ 3 callersMethodshader_load_filepath
src/scene/osl.cpp:530
↓ 3 callersMethodshader_loaded_info
src/scene/osl.cpp:524
↓ 3 callersFunctionshader_print_errors
src/app/opengl/shader.cpp:51
↓ 3 callersFunctionshader_setup_from_background
src/kernel/geom/shader_data.h:366
↓ 3 callersFunctionshadow_intersections_has_remaining
src/kernel/integrator/shade_shadow.h:15
↓ 3 callersFunctionshadow_path_state_rng_load
src/kernel/integrator/path_state.h:337
↓ 3 callersFunctionsincos_phi
src/kernel/closure/bsdf_principled_hair_huang.h:108
↓ 3 callersFunctionsky_perez_function
Preetham model */
src/scene/shader_nodes.cpp:653
↓ 3 callersFunctionsky_perez_function
* "A Practical Analytic Model for Daylight" * A. J. Preetham, Peter Shirley, Brian Smits */
src/kernel/svm/sky.h:33
↓ 3 callersFunctionsky_radiance_internal
* "An Analytic Model for Full Spectral Sky-Dome Radiance" * Lukas Hosek, Alexander Wilkie */
src/kernel/svm/sky.h:80
↓ 3 callersFunctionsmoothstepf
src/util/math_base.h:485
↓ 3 callersFunctionspectrum_to_gray
src/kernel/util/colorspace.h:49
↓ 3 callersFunctionsplit_last_dot
Splits in at its last dot, setting suffix to the part after the dot and * into the part before it. Returns whether a dot was found. */
src/session/merge.cpp:97
↓ 3 callersFunctionsplit_last_dot
src/session/denoising.cpp:14
↓ 3 callersFunctionstack_load_int
src/kernel/svm/util.h:65
↓ 3 callersFunctionstack_store_int
src/kernel/svm/util.h:79
↓ 3 callersFunctionstatus_append
src/session/session.cpp:701
↓ 3 callersMethodstream
src/device/cuda/queue.h:40
↓ 3 callersFunctionsubsurface_random_walk_pdf
src/kernel/integrator/subsurface_random_walk.h:160
↓ 3 callersFunctionsurface_shader_alpha
src/kernel/integrator/surface_shader.h:959
↓ 3 callersFunctionsurface_shader_background
src/kernel/integrator/surface_shader.h:1092
↓ 3 callersFunctionsurface_shader_constant_emission
src/kernel/integrator/surface_shader.h:1070
↓ 3 callersFunctionsurface_shader_emission
src/kernel/integrator/surface_shader.h:1102
↓ 3 callersFunctionsvm_math_blackbody_color_rec709
src/kernel/svm/math_util.h:210
↓ 3 callersFunctionsvm_mix
src/kernel/svm/color_util.h:309
↓ 3 callersFunctionsvm_node_attr_init
src/kernel/svm/attribute.h:18
↓ 3 callersFunctionsvm_node_tex_coord
src/kernel/svm/tex_coord.h:44
↓ 3 callersFunctionsvm_texco_camera
src/kernel/svm/tex_coord.h:31
↓ 3 callersFunctionsvm_texco_reflection
src/kernel/svm/tex_coord.h:18
↓ 3 callersFunctionsvm_voronoi_output
src/kernel/svm/voronoi.h:1038
↓ 3 callersFunctionsystem_cpu_support_sse42
src/util/system.cpp:206
↓ 3 callersMethodtag_update
src/scene/geometry.cpp:147
↓ 3 callersMethodtake_zero
src/session/display_driver.cpp:72
↓ 3 callersMethodtest
src/kernel/features.h:236
↓ 3 callersFunctiontex_src_pitch
src/device/hip/device_impl.cpp:682
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