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Functions249 in github.com/bitshifter/bevy-physics-weekend

↓ 42 callersMethodget_body
(&self, handle: BodyHandle)
physics/src/body.rs:98
↓ 38 callersMethoddot
(&self, rhs: &Self)
physics/src/math/vector.rs:14
↓ 34 callersMethodadd
(&mut self, body: Body)
physics/src/body.rs:34
↓ 28 callersMethodpush
(&mut self, contact: Contact)
physics/src/contact.rs:34
↓ 24 callersMethodlocal_to_world
(&self, body_point: Vec3)
physics/src/body.rs:185
↓ 24 callersMethodtranspose
(&self)
physics/src/math/matrix.rs:25
↓ 22 callersMethodcentre_of_mass_world
(&self)
physics/src/body.rs:170
↓ 20 callersMethoditer
(&self)
physics/src/body.rs:41
↓ 20 callersMethodlen
(&self)
physics/src/body.rs:54
↓ 18 callersMethodworld_to_local
(&self, world_point: Vec3)
physics/src/body.rs:179
↓ 14 callersMethodapply_impulses
(&self, bodies: &mut BodyArena, impulses: VecN<12>)
physics/src/constraints.rs:299
↓ 12 callersMethoditer_mut
(&mut self)
physics/src/body.rs:45
↓ 12 callersFunctionquat_left
(q: Quat)
physics/src/constraints.rs:23
↓ 12 callersFunctionquat_right
(q: Quat)
physics/src/constraints.rs:32
↓ 10 callersMethodget_body
(&self, handle: BodyHandle)
physics/src/scene.rs:815
↓ 10 callersMethodupdate
(&mut self, delta_seconds: f32)
physics/src/body.rs:244
↓ 8 callersMethodclear
(&mut self)
physics/src/body.rs:49
↓ 8 callersMethodget_inverse_mass_matrix
(&self, bodies: &BodyArena)
physics/src/constraints.rs:234
↓ 8 callersMethodget_velocities
(&self, bodies: &BodyArena)
physics/src/constraints.rs:269
↓ 8 callersFunctionlcp_gauss_seidel
(a: &MatN<N>, b: &VecN<N>)
physics/src/math/lcp.rs:3
↓ 8 callersFunctionsupport
(body_a: &Body, body_b: &Body, dir: Vec3, bias: f32)
physics/src/gjk.rs:202
↓ 7 callersFunctioncompare_signs
(a: f32, b: f32)
physics/src/gjk.rs:65
↓ 7 callersMethodexpand_by_point
(&mut self, pt: Vec3)
physics/src/bounds.rs:43
↓ 7 callersMethodhas_infinite_mass
(&self)
physics/src/body.rs:279
↓ 7 callersFunctionmake_box_from_points
(points: &[Vec3; 8])
physics/src/scene_shapes.rs:53
↓ 7 callersFunctionmake_cube_small
()
physics/src/scene_shapes.rs:73
↓ 6 callersFunctiondistance_from_triangle
(a: Vec3, b: Vec3, c: Vec3, pt: Vec3)
physics/src/shapes/shape_convex.rs:45
↓ 6 callersMethodshape_trait
(&self)
physics/src/shapes.rs:70
↓ 5 callersMethodadd_constant_velocity_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:138
↓ 5 callersMethodinv_intertia_tensor_world
(&self)
physics/src/body.rs:189
↓ 5 callersFunctionmake_sphere
(radius: f32)
physics/src/scene_shapes.rs:48
↓ 5 callersFunctionsigned_distance_to_triangle
(tri: &Tri, pt: Vec3, points: &[Point])
physics/src/gjk.rs:494
↓ 4 callersMethodapply_impulse
(&mut self, impulse_point: Vec3, impulse: Vec3)
physics/src/body.rs:199
↓ 4 callersMethodapply_impulse_linear
(&mut self, impulse: Vec3)
physics/src/body.rs:233
↓ 4 callersMethodcofactor
(&self, i: usize, j: usize)
physics/src/math/glam_ext.rs:8
↓ 4 callersFunctiondot
(a: &[f32; N], b: &[f32; N])
physics/src/math.rs:11
↓ 4 callersFunctionis_external
(pts: &[Vec3], tris: &[Tri], pt: Vec3)
physics/src/shapes/shape_convex.rs:321
↓ 4 callersMethodwidth
(&self)
physics/src/bounds.rs:52
↓ 3 callersMethodapply_impulse_angular
(&mut self, impulse: Vec3)
physics/src/body.rs:218
↓ 3 callersMethodconstraints_as_mut_slice
(&mut self)
physics/src/manifold.rs:167
↓ 3 callersFunctionfind_point_furthest_in_dir
(pts: &[Vec3], dir: Vec3)
physics/src/shapes/shape_convex.rs:9
↓ 3 callersMethodget_body_mut
(&mut self, handle: BodyHandle)
physics/src/body.rs:94
↓ 2 callersMethodadd_contact
(&mut self, bodies: &BodyArena, mut contact: Contact)
physics/src/manifold.rs:37
↓ 2 callersMethodadd_distance_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:87
↓ 2 callersMethodadd_hinge_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:111
↓ 2 callersFunctionbuild_convex_hull
(verts: &[Vec3], hull_points: &mut Vec<Vec3>, hull_tris: &mut Vec<Tri>)
physics/src/shapes/shape_convex.rs:311
↓ 2 callersFunctionclosest_triangle
(triangles: &[Tri], points: &[Point])
physics/src/gjk.rs:501
↓ 2 callersMethodderef
(&self)
physics/src/math/vector.rs:28
↓ 2 callersFunctiondistance_from_line
(a: Vec3, b: Vec3, pt: Vec3)
physics/src/shapes/shape_convex.rs:22
↓ 2 callersMethodfastest_linear_speed
(&self, angular_velocity: Vec3, dir: Vec3)
physics/src/shapes.rs:105
↓ 2 callersFunctionfind_support_point
(points: &[Vec3], dir: Vec3, pos: Vec3, orient: Quat, bias: f32)
physics/src/shapes.rs:13
↓ 2 callersMethodget_body_pair_mut
( &mut self, index_a: BodyHandle, index_b: BodyHandle, )
physics/src/body.rs:86
↓ 2 callersMethodinertia_tensor
(&self)
physics/src/shapes.rs:85
↓ 2 callersFunctionintersect_dynamic
( handle_a: BodyHandle, body_a: &mut Body, handle_b: BodyHandle, body_b: &mut Body, delta_
physics/src/intersect.rs:204
↓ 2 callersMethodis_empty
(&self)
physics/src/body.rs:58
↓ 2 callersFunctionmake_box_ground
()
physics/src/scene_shapes.rs:81
↓ 2 callersFunctionmake_cube
(size: Vec3)
physics/src/scene_shapes.rs:58
↓ 2 callersFunctionmake_cube_unit
()
physics/src/scene_shapes.rs:77
↓ 2 callersFunctionmake_diamond
()
physics/src/scene_shapes.rs:144
↓ 2 callersFunctionnormal_direction
(tri: &Tri, points: &[Point])
physics/src/gjk.rs:483
↓ 2 callersFunctionnum_valids
(lambdas: &Vec4)
physics/src/gjk.rs:308
↓ 2 callersMethodpost_solve
(&mut self)
physics/src/constraints.rs:214
↓ 2 callersMethodpre_solve
(&mut self, bodies: &mut BodyArena, dt_sec: f32)
physics/src/constraints.rs:202
↓ 2 callersFunctionremove_internal_points
(hull_points: &[Vec3], hull_tris: &[Tri], check_pts: &mut Vec<Vec3>)
physics/src/shapes/shape_convex.rs:101
↓ 2 callersMethodreset
(&mut self)
physics/src/scene.rs:686
↓ 2 callersFunctionsigned_volume_1d
(s1: Vec3, s2: Vec3)
physics/src/gjk.rs:28
↓ 2 callersFunctionsigned_volume_2d
(s1: Vec3, s2: Vec3, s3: Vec3)
physics/src/gjk.rs:73
↓ 2 callersFunctionsigned_volume_3d
(s1: Vec3, s2: Vec3, s3: Vec3, s4: Vec3)
physics/src/gjk.rs:150
↓ 2 callersFunctionsimple_signed_volumes
Projects the origin onto the simplex to acquire the new search direction, also checks if the origin is "inside" the simplex.
physics/src/gjk.rs:227
↓ 2 callersFunctionsimplex_has_point
Checks whether the new point already exists in the simplex
physics/src/gjk.rs:270
↓ 2 callersMethodsolve
(&mut self, bodies: &mut BodyArena)
physics/src/constraints.rs:208
↓ 2 callersFunctionsort_valids
Sorts the valid support points to the beginning of the array
physics/src/gjk.rs:282
↓ 2 callersMethodsupport
(&self, dir: Vec3, pos: Vec3, orient: Quat, bias: f32)
physics/src/shapes.rs:100
↓ 2 callersFunctiontetrahedron_volume
(a: Vec3, b: Vec3, c: Vec3, d: Vec3)
physics/src/shapes/shape_convex.rs:476
↓ 2 callersMethodtime_dilation
(&self)
src/time_accumulator.rs:58
↓ 2 callersMethodupdate
(&mut self, delta: Duration)
src/time_accumulator.rs:25
↓ 1 callersMethodadd_assign
(&mut self, pt: Vec3)
physics/src/bounds.rs:87
↓ 1 callersFunctionadd_box_chain
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:138
↓ 1 callersFunctionadd_box_stack
(bodies: &mut BodyArena)
physics/src/scene.rs:171
↓ 1 callersFunctionadd_constant_velocity_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:240
↓ 1 callersMethodadd_constraint_motor
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:165
↓ 1 callersMethodadd_constraint_mover
(&mut self, _bodies: &BodyArena, handle_a: BodyHandle)
physics/src/constraints.rs:194
↓ 1 callersFunctionadd_convex_hull
(bodies: &mut BodyArena)
physics/src/scene.rs:25
↓ 1 callersFunctionadd_hinge_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:200
↓ 1 callersFunctionadd_motor_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:433
↓ 1 callersFunctionadd_mover_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:495
↓ 1 callersFunctionadd_orientation_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:62
↓ 1 callersMethodadd_orientation_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:64
↓ 1 callersFunctionadd_point
(hull_points: &mut Vec<Vec3>, hull_tris: &mut Vec<Tri>, pt: Vec3)
physics/src/shapes/shape_convex.rs:199
↓ 1 callersFunctionadd_rag_doll
(bodies: &mut BodyArena, constraints: &mut ConstraintArena, offset: Vec3)
physics/src/scene.rs:280
↓ 1 callersFunctionadd_sphere
(bodies: &mut BodyArena)
physics/src/scene.rs:13
↓ 1 callersFunctionadd_standard_sandbox
(bodies: &mut BodyArena)
physics/src/scene.rs:532
↓ 1 callersFunctionadd_teleportation_fix
(bodies: &mut BodyArena)
physics/src/scene.rs:37
↓ 1 callersFunctionbarycentric_coordinates
This borrows our signed volum code to perform the barycentric coordinates.
physics/src/gjk.rs:422
↓ 1 callersMethodbounds
(&self, translation: Vec3, orientation: Quat)
physics/src/shapes.rs:95
↓ 1 callersFunctionbroadphase
(bodies: &BodyArena, dt_sec: f32)
physics/src/broadphase.rs:105
↓ 1 callersFunctionbuild_pairs
(sorted_bodies: &[PsuedoBody])
physics/src/broadphase.rs:68
↓ 1 callersFunctionbuild_tetrahedron
(verts: &[Vec3], hull_points: &mut Vec<Vec3>, hull_tris: &mut Vec<Tri>)
physics/src/shapes/shape_convex.rs:76
↓ 1 callersFunctioncalculate_center_of_mass
(pts: &[Vec3], tris: &[Tri])
physics/src/shapes/shape_convex.rs:337
↓ 1 callersFunctioncalculate_inertia_tensor
(pts: &[Vec3], tris: &[Tri], cm: Vec3)
physics/src/shapes/shape_convex.rs:367
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