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github.com/bitshifter/bevy-physics-weekend
/ functions
Functions
249 in github.com/bitshifter/bevy-physics-weekend
⨍
Functions
249
◇
Types & classes
39
↓ 42 callers
Method
get_body
(&self, handle: BodyHandle)
physics/src/body.rs:98
↓ 38 callers
Method
dot
(&self, rhs: &Self)
physics/src/math/vector.rs:14
↓ 34 callers
Method
add
(&mut self, body: Body)
physics/src/body.rs:34
↓ 28 callers
Method
push
(&mut self, contact: Contact)
physics/src/contact.rs:34
↓ 24 callers
Method
local_to_world
(&self, body_point: Vec3)
physics/src/body.rs:185
↓ 24 callers
Method
transpose
(&self)
physics/src/math/matrix.rs:25
↓ 22 callers
Method
centre_of_mass_world
(&self)
physics/src/body.rs:170
↓ 20 callers
Method
iter
(&self)
physics/src/body.rs:41
↓ 20 callers
Method
len
(&self)
physics/src/body.rs:54
↓ 18 callers
Method
world_to_local
(&self, world_point: Vec3)
physics/src/body.rs:179
↓ 14 callers
Method
apply_impulses
(&self, bodies: &mut BodyArena, impulses: VecN<12>)
physics/src/constraints.rs:299
↓ 12 callers
Method
iter_mut
(&mut self)
physics/src/body.rs:45
↓ 12 callers
Function
quat_left
(q: Quat)
physics/src/constraints.rs:23
↓ 12 callers
Function
quat_right
(q: Quat)
physics/src/constraints.rs:32
↓ 10 callers
Method
get_body
(&self, handle: BodyHandle)
physics/src/scene.rs:815
↓ 10 callers
Method
update
(&mut self, delta_seconds: f32)
physics/src/body.rs:244
↓ 8 callers
Method
clear
(&mut self)
physics/src/body.rs:49
↓ 8 callers
Method
get_inverse_mass_matrix
(&self, bodies: &BodyArena)
physics/src/constraints.rs:234
↓ 8 callers
Method
get_velocities
(&self, bodies: &BodyArena)
physics/src/constraints.rs:269
↓ 8 callers
Function
lcp_gauss_seidel
(a: &MatN<N>, b: &VecN<N>)
physics/src/math/lcp.rs:3
↓ 8 callers
Function
support
(body_a: &Body, body_b: &Body, dir: Vec3, bias: f32)
physics/src/gjk.rs:202
↓ 7 callers
Function
compare_signs
(a: f32, b: f32)
physics/src/gjk.rs:65
↓ 7 callers
Method
expand_by_point
(&mut self, pt: Vec3)
physics/src/bounds.rs:43
↓ 7 callers
Method
has_infinite_mass
(&self)
physics/src/body.rs:279
↓ 7 callers
Function
make_box_from_points
(points: &[Vec3; 8])
physics/src/scene_shapes.rs:53
↓ 7 callers
Function
make_cube_small
()
physics/src/scene_shapes.rs:73
↓ 6 callers
Function
distance_from_triangle
(a: Vec3, b: Vec3, c: Vec3, pt: Vec3)
physics/src/shapes/shape_convex.rs:45
↓ 6 callers
Method
shape_trait
(&self)
physics/src/shapes.rs:70
↓ 5 callers
Method
add_constant_velocity_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:138
↓ 5 callers
Method
inv_intertia_tensor_world
(&self)
physics/src/body.rs:189
↓ 5 callers
Function
make_sphere
(radius: f32)
physics/src/scene_shapes.rs:48
↓ 5 callers
Function
signed_distance_to_triangle
(tri: &Tri, pt: Vec3, points: &[Point])
physics/src/gjk.rs:494
↓ 4 callers
Method
apply_impulse
(&mut self, impulse_point: Vec3, impulse: Vec3)
physics/src/body.rs:199
↓ 4 callers
Method
apply_impulse_linear
(&mut self, impulse: Vec3)
physics/src/body.rs:233
↓ 4 callers
Method
cofactor
(&self, i: usize, j: usize)
physics/src/math/glam_ext.rs:8
↓ 4 callers
Function
dot
(a: &[f32; N], b: &[f32; N])
physics/src/math.rs:11
↓ 4 callers
Function
is_external
(pts: &[Vec3], tris: &[Tri], pt: Vec3)
physics/src/shapes/shape_convex.rs:321
↓ 4 callers
Method
width
(&self)
physics/src/bounds.rs:52
↓ 3 callers
Method
apply_impulse_angular
(&mut self, impulse: Vec3)
physics/src/body.rs:218
↓ 3 callers
Method
constraints_as_mut_slice
(&mut self)
physics/src/manifold.rs:167
↓ 3 callers
Function
find_point_furthest_in_dir
(pts: &[Vec3], dir: Vec3)
physics/src/shapes/shape_convex.rs:9
↓ 3 callers
Method
get_body_mut
(&mut self, handle: BodyHandle)
physics/src/body.rs:94
↓ 2 callers
Method
add_contact
(&mut self, bodies: &BodyArena, mut contact: Contact)
physics/src/manifold.rs:37
↓ 2 callers
Method
add_distance_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:87
↓ 2 callers
Method
add_hinge_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:111
↓ 2 callers
Function
build_convex_hull
(verts: &[Vec3], hull_points: &mut Vec<Vec3>, hull_tris: &mut Vec<Tri>)
physics/src/shapes/shape_convex.rs:311
↓ 2 callers
Function
closest_triangle
(triangles: &[Tri], points: &[Point])
physics/src/gjk.rs:501
↓ 2 callers
Method
deref
(&self)
physics/src/math/vector.rs:28
↓ 2 callers
Function
distance_from_line
(a: Vec3, b: Vec3, pt: Vec3)
physics/src/shapes/shape_convex.rs:22
↓ 2 callers
Method
fastest_linear_speed
(&self, angular_velocity: Vec3, dir: Vec3)
physics/src/shapes.rs:105
↓ 2 callers
Function
find_support_point
(points: &[Vec3], dir: Vec3, pos: Vec3, orient: Quat, bias: f32)
physics/src/shapes.rs:13
↓ 2 callers
Method
get_body_pair_mut
( &mut self, index_a: BodyHandle, index_b: BodyHandle, )
physics/src/body.rs:86
↓ 2 callers
Method
inertia_tensor
(&self)
physics/src/shapes.rs:85
↓ 2 callers
Function
intersect_dynamic
( handle_a: BodyHandle, body_a: &mut Body, handle_b: BodyHandle, body_b: &mut Body, delta_
physics/src/intersect.rs:204
↓ 2 callers
Method
is_empty
(&self)
physics/src/body.rs:58
↓ 2 callers
Function
make_box_ground
()
physics/src/scene_shapes.rs:81
↓ 2 callers
Function
make_cube
(size: Vec3)
physics/src/scene_shapes.rs:58
↓ 2 callers
Function
make_cube_unit
()
physics/src/scene_shapes.rs:77
↓ 2 callers
Function
make_diamond
()
physics/src/scene_shapes.rs:144
↓ 2 callers
Function
normal_direction
(tri: &Tri, points: &[Point])
physics/src/gjk.rs:483
↓ 2 callers
Function
num_valids
(lambdas: &Vec4)
physics/src/gjk.rs:308
↓ 2 callers
Method
post_solve
(&mut self)
physics/src/constraints.rs:214
↓ 2 callers
Method
pre_solve
(&mut self, bodies: &mut BodyArena, dt_sec: f32)
physics/src/constraints.rs:202
↓ 2 callers
Function
remove_internal_points
(hull_points: &[Vec3], hull_tris: &[Tri], check_pts: &mut Vec<Vec3>)
physics/src/shapes/shape_convex.rs:101
↓ 2 callers
Method
reset
(&mut self)
physics/src/scene.rs:686
↓ 2 callers
Function
signed_volume_1d
(s1: Vec3, s2: Vec3)
physics/src/gjk.rs:28
↓ 2 callers
Function
signed_volume_2d
(s1: Vec3, s2: Vec3, s3: Vec3)
physics/src/gjk.rs:73
↓ 2 callers
Function
signed_volume_3d
(s1: Vec3, s2: Vec3, s3: Vec3, s4: Vec3)
physics/src/gjk.rs:150
↓ 2 callers
Function
simple_signed_volumes
Projects the origin onto the simplex to acquire the new search direction, also checks if the origin is "inside" the simplex.
physics/src/gjk.rs:227
↓ 2 callers
Function
simplex_has_point
Checks whether the new point already exists in the simplex
physics/src/gjk.rs:270
↓ 2 callers
Method
solve
(&mut self, bodies: &mut BodyArena)
physics/src/constraints.rs:208
↓ 2 callers
Function
sort_valids
Sorts the valid support points to the beginning of the array
physics/src/gjk.rs:282
↓ 2 callers
Method
support
(&self, dir: Vec3, pos: Vec3, orient: Quat, bias: f32)
physics/src/shapes.rs:100
↓ 2 callers
Function
tetrahedron_volume
(a: Vec3, b: Vec3, c: Vec3, d: Vec3)
physics/src/shapes/shape_convex.rs:476
↓ 2 callers
Method
time_dilation
(&self)
src/time_accumulator.rs:58
↓ 2 callers
Method
update
(&mut self, delta: Duration)
src/time_accumulator.rs:25
↓ 1 callers
Method
add_assign
(&mut self, pt: Vec3)
physics/src/bounds.rs:87
↓ 1 callers
Function
add_box_chain
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:138
↓ 1 callers
Function
add_box_stack
(bodies: &mut BodyArena)
physics/src/scene.rs:171
↓ 1 callers
Function
add_constant_velocity_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:240
↓ 1 callers
Method
add_constraint_motor
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:165
↓ 1 callers
Method
add_constraint_mover
(&mut self, _bodies: &BodyArena, handle_a: BodyHandle)
physics/src/constraints.rs:194
↓ 1 callers
Function
add_convex_hull
(bodies: &mut BodyArena)
physics/src/scene.rs:25
↓ 1 callers
Function
add_hinge_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:200
↓ 1 callers
Function
add_motor_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:433
↓ 1 callers
Function
add_mover_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:495
↓ 1 callers
Function
add_orientation_constraint
(bodies: &mut BodyArena, constraints: &mut ConstraintArena)
physics/src/scene.rs:62
↓ 1 callers
Method
add_orientation_constraint
( &mut self, bodies: &BodyArena, handle_a: BodyHandle, handle_b: BodyHandle,
physics/src/constraints.rs:64
↓ 1 callers
Function
add_point
(hull_points: &mut Vec<Vec3>, hull_tris: &mut Vec<Tri>, pt: Vec3)
physics/src/shapes/shape_convex.rs:199
↓ 1 callers
Function
add_rag_doll
(bodies: &mut BodyArena, constraints: &mut ConstraintArena, offset: Vec3)
physics/src/scene.rs:280
↓ 1 callers
Function
add_sphere
(bodies: &mut BodyArena)
physics/src/scene.rs:13
↓ 1 callers
Function
add_standard_sandbox
(bodies: &mut BodyArena)
physics/src/scene.rs:532
↓ 1 callers
Function
add_teleportation_fix
(bodies: &mut BodyArena)
physics/src/scene.rs:37
↓ 1 callers
Function
barycentric_coordinates
This borrows our signed volum code to perform the barycentric coordinates.
physics/src/gjk.rs:422
↓ 1 callers
Method
bounds
(&self, translation: Vec3, orientation: Quat)
physics/src/shapes.rs:95
↓ 1 callers
Function
broadphase
(bodies: &BodyArena, dt_sec: f32)
physics/src/broadphase.rs:105
↓ 1 callers
Function
build_pairs
(sorted_bodies: &[PsuedoBody])
physics/src/broadphase.rs:68
↓ 1 callers
Function
build_tetrahedron
(verts: &[Vec3], hull_points: &mut Vec<Vec3>, hull_tris: &mut Vec<Tri>)
physics/src/shapes/shape_convex.rs:76
↓ 1 callers
Function
calculate_center_of_mass
(pts: &[Vec3], tris: &[Tri])
physics/src/shapes/shape_convex.rs:337
↓ 1 callers
Function
calculate_inertia_tensor
(pts: &[Vec3], tris: &[Tri], cm: Vec3)
physics/src/shapes/shape_convex.rs:367
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